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Searched refs:tile_size_y (Results 1 – 25 of 50) sorted by relevance

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/dports/games/frogatto/frogatto-1.3.1/src/
H A Dpathfinding.cpp157 int(src_pt.y/tile_size_y)*tile_size_y + tile_size_y/2); in get_midpoint()
170 const int tile_size_y, in get_neighbours_from_rect() argument
182 res.push_back(point(mid_x + tile_size_y, mid_y)); in get_neighbours_from_rect()
184 if(mid_y - tile_size_y >= b.y()) { in get_neighbours_from_rect()
186 res.push_back(point(mid_x, mid_y - tile_size_y)); in get_neighbours_from_rect()
188 if(mid_y + tile_size_y < b.y2()) { in get_neighbours_from_rect()
190 res.push_back(point(mid_x, mid_y + tile_size_y)); in get_neighbours_from_rect()
239 const int tile_size_y) in a_star_find_path() argument
250 point src(get_midpoint(src_pt, tile_size_x, tile_size_y)); in a_star_find_path()
259 …if(lvl->solid(src.x, src.y, tile_size_x, tile_size_y) || lvl->solid(dst.x, dst.y, tile_size_x, til… in a_star_find_path()
[all …]
H A Dformula_function.cpp795 int tile_size_y = TileSize; variable
800 tile_size_y = args()[2]->evaluate(variables).as_int();
802 …e_size_x%2)==0 && (tile_size_y%2)==0, "The tile_size_x and tile_size_y values *must* be even. (" <…
808 b.y() - b.y()%tile_size_y,
810 b.y2()+(tile_size_y-b.y2()%tile_size_y));
816 for(int y = b.y(); y < b.y2(); y += tile_size_y) {
818 if(!lvl->solid(x, y, tile_size_x, tile_size_y)) {
824 if(!lvl->solid(p.x, p.y, tile_size_x, tile_size_y)) { in foreach()
837 int tile_size_y = TileSize; variable
848 tile_size_y = args()[7]->evaluate(variables).as_int();
[all …]
H A Dpathfinding.hpp166 const int tile_size_y,
183 const int tile_size_y);
/dports/games/frogatto/frogatto-1.3.1/modules/vgi/data/objects/
H A Dcube2_playable.cfg9 tile_size_y: 32,
15 snap_pt: "def(x,y) [x-x%consts.tile_size_x, y-y%consts.tile_size_y]",
17 …distance: "def(a,b) sqrt(((a[0]-b[0])/consts.tile_size_x)^2 + ((a[1]-b[1])/consts.tile_size_y)^2)",
35 create_graph_from_level(level, consts.tile_size_x, consts.tile_size_y),
46 if(pt_in_rect(mouse_x,mouse_y, v[0],v[1],consts.tile_size_x,consts.tile_size_y), [
59 debug_rect(v[0]+8, v[1]+8, consts.tile_size_x-16, consts.tile_size_y-16)))",
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/imagination/include/hwdef/
H A Drogue_hw_utils.h58 const uint32_t tile_size_y = in rogue_get_isp_samples_per_tile_xy() local
59 PVR_GET_FEATURE_VALUE(dev_info, tile_size_y, 0U); in rogue_get_isp_samples_per_tile_xy()
75 *y_out = tile_size_y; in rogue_get_isp_samples_per_tile_xy()
202 uint32_t tile_size_y = PVR_GET_FEATURE_VALUE(dev_info, tile_size_y, 0); in rogue_get_total_reserved_partition_size() local
205 if (tile_size_x == 16 && tile_size_y == 16) { in rogue_get_total_reserved_partition_size()
206 return tile_size_x * tile_size_y * max_partitions * in rogue_get_total_reserved_partition_size()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/imagination/vulkan/
H A Dpvr_job_common.c305 uint32_t tile_size_y; in pvr_setup_tiles_in_flight() local
335 tile_size_y = PVR_GET_FEATURE_VALUE(dev_info, tile_size_y, 0); in pvr_setup_tiles_in_flight()
338 assert(tile_size_x == tile_size_y); in pvr_setup_tiles_in_flight()
342 partition_size *= tile_size_x * tile_size_y; in pvr_setup_tiles_in_flight()
345 partition_size *= (tile_size_x * tile_size_y / 4U); in pvr_setup_tiles_in_flight()
363 MIN2((tile_size_x * tile_size_y / 4U) * 8U, usable_partition_size); in pvr_setup_tiles_in_flight()
/dports/games/openage/openage-0.3.0-1262-ga554ab49/doc/media/
H A Dstemplet-dat.md11 long tile_size_y; // mainly 49, but 25 for shorter tiles, and 73 for longer tiles.
18 RGBA colors2[tile_size_y];
H A Dfiltermaps-dat.md15 long tile_size_y; // seems to be 49, 25, or 73
17 while (tile_size_y--) {
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/imagination/common/
H A Dpvr_device_info.c84 .tile_size_y = 32U,
165 .tile_size_y = 16U,
241 .tile_size_y = 16U,
/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/
H A Dmorton.cpp29 constexpr u32 tile_size_y{GetDefaultBlockHeight(format)}; in MortonCopy() local
32 Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel, in MortonCopy()
37 (height + tile_size_y - 1) / tile_size_y, depth, in MortonCopy()
/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/textures/
H A Ddecoders.h24 void UnswizzleTexture(u8* unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y,
30 std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y, u32 bytes_per_pixel,
H A Ddecoders.cpp187 void UnswizzleTexture(u8* const unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y, in UnswizzleTexture() argument
191 (height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel, in UnswizzleTexture()
196 std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y, u32 bytes_per_pixel, in UnswizzleTexture() argument
200 UnswizzleTexture(unswizzled_data.data(), address, tile_size_x, tile_size_y, bytes_per_pixel, in UnswizzleTexture()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/
H A Dk053936.cpp83 void K053936PredrawTiles3(INT32 chip, UINT8 *gfx, INT32 tile_size_x, INT32 tile_size_y, INT32 trans… in K053936PredrawTiles3() argument
91 INT32 tilemap_high = tilemap_height / tile_size_y; in K053936PredrawTiles3()
94 INT32 yflip = (tile_size_y - 1); in K053936PredrawTiles3()
101 INT32 sy = (i / tilemap_wide) * tile_size_y; in K053936PredrawTiles3()
118 UINT8 *src = gfx + (code * tile_size_x * tile_size_y); in K053936PredrawTiles3()
121 for (INT32 y = 0; y < tile_size_y; y++) { in K053936PredrawTiles3()
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/archipack/presets/archipack_roof/
H A Dondule.py24 d.tile_size_y = 2.5
H A Droman.py15 d.tile_size_y = 0.3
H A Deternit.py15 d.tile_size_y = 0.2
H A Dround.py15 d.tile_size_y = 0.15
H A Dsquare.py15 d.tile_size_y = 0.4
H A Dbraas_1.py15 d.tile_size_y = 0.32
H A Dbraas_2.py15 d.tile_size_y = 0.32
H A Dlauze.py15 d.tile_size_y = 0.6
H A Dmetal.py25 d.tile_size_y = 2.5
/dports/www/netsurf/netsurf-3.10/frontends/amiga/
H A Dcorewindow.c227 int tile_size_y; in ami_cw_redraw_rect() local
261 ami_plot_ra_get_size(ami_cw->gg, &tile_size_x, &tile_size_y); in ami_cw_redraw_rect()
263 for(tile_y = y; tile_y < (y + height); tile_y += tile_size_y) { in ami_cw_redraw_rect()
264 tile_h = tile_size_y; in ami_cw_redraw_rect()
265 if(((y + height) - tile_y) < tile_size_y) in ami_cw_redraw_rect()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/
H A Dk053936.cpp83 void K053936PredrawTiles3(INT32 chip, UINT8 *gfx, INT32 tile_size_x, INT32 tile_size_y, INT32 trans… in K053936PredrawTiles3() argument
91 INT32 tilemap_high = tilemap_height / tile_size_y; in K053936PredrawTiles3()
94 INT32 yflip = (tile_size_y - 1); in K053936PredrawTiles3()
101 INT32 sy = (i / tilemap_wide) * tile_size_y; in K053936PredrawTiles3()
118 UINT8 *src = gfx + (code * tile_size_x * tile_size_y); in K053936PredrawTiles3()
121 for (INT32 y = 0; y < tile_size_y; y++) { in K053936PredrawTiles3()
/dports/games/vkquake/vkQuake-1.12.2/Shaders/
H A Dscreen_effects.inc50 const uint tile_size_y = 8;
87 const uint pos_y = (gl_WorkGroupID.y * tile_size_y) + local_y;

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