Searched refs:tile_update_rate (Results 1 – 3 of 3) sorted by relevance
581 int tile_update_rate; member
593 const unsigned int ticks_per_screen_redraw = Options.tile_update_rate; in getch_ck()
349 new IntGameOption(SIMPLE_NAME(tile_update_rate), 1000, 50, INT_MAX), in build_options_list()