/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | changela.cpp | 262 …int tile_v = ((math_train[3] & 0x0c) >> 2) | ((math_train[2] & 0x0f) << 2) | ((math_train[1] & 0x0… in draw_river() local 283 int ram_addr = ((tile_h & 0x1f8) >> 3) | ((tile_v & 0x1f0) << 2); in draw_river() 284 …int rom_addr = ((tile_h & 0x06) >> 1) | ((tile_v & 0x0f) << 2) | ((TILE_RAM[ram_addr] & 0x7f) << 6… in draw_river() 312 int ram_addr = ((tile_h & 0x1f8) >> 3) | ((tile_v & 0x1f0) << 2); in draw_river() 313 …int rom_addr = ((tile_h & 0x06) >> 1) | ((tile_v & 0x0f) << 2) | ((TILE_RAM[ram_addr] & 0x7f) << 6… in draw_river() 359 int h_count, tile_v, tile_h; in draw_tree() local 482 …tile_v = ((math_train[3] & 0x0c) >> 2) | ((math_train[2] & 0x0f) << 2) | ((math_train[1] & 0x07) <… in draw_tree() 504 int ram_addr = ((tile_h & 0x1f8) >> 3) | ((tile_v & 0x1f0) << 2); in draw_tree() 505 …int rom_addr = ((tile_h & 0x06) >> 1) | ((tile_v & 0x0f) << 2) | ((TILE_RAM[ram_addr] & 0x7f) << 6… in draw_tree() 543 int ram_addr = ((tile_h & 0x1f8) >> 3) | ((tile_v & 0x1f0) << 2); in draw_tree() [all …]
|
/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | changela.cpp | 262 …int tile_v = ((math_train[3] & 0x0c) >> 2) | ((math_train[2] & 0x0f) << 2) | ((math_train[1] & 0x0… in draw_river() local 283 int ram_addr = ((tile_h & 0x1f8) >> 3) | ((tile_v & 0x1f0) << 2); in draw_river() 284 …int rom_addr = ((tile_h & 0x06) >> 1) | ((tile_v & 0x0f) << 2) | ((TILE_RAM[ram_addr] & 0x7f) << 6… in draw_river() 312 int ram_addr = ((tile_h & 0x1f8) >> 3) | ((tile_v & 0x1f0) << 2); in draw_river() 313 …int rom_addr = ((tile_h & 0x06) >> 1) | ((tile_v & 0x0f) << 2) | ((TILE_RAM[ram_addr] & 0x7f) << 6… in draw_river() 359 int h_count, tile_v, tile_h; in draw_tree() local 482 …tile_v = ((math_train[3] & 0x0c) >> 2) | ((math_train[2] & 0x0f) << 2) | ((math_train[1] & 0x07) <… in draw_tree() 504 int ram_addr = ((tile_h & 0x1f8) >> 3) | ((tile_v & 0x1f0) << 2); in draw_tree() 505 …int rom_addr = ((tile_h & 0x06) >> 1) | ((tile_v & 0x0f) << 2) | ((TILE_RAM[ram_addr] & 0x7f) << 6… in draw_tree() 543 int ram_addr = ((tile_h & 0x1f8) >> 3) | ((tile_v & 0x1f0) << 2); in draw_tree() [all …]
|
/dports/astro/oskar/OSKAR-2.8.0/oskar/imager/ |
H A D | define_grid_tile_grid.h | 24 const int i_tile = tile_v * num_tiles_u + tile_u;\ 77 int tile_u = -1, tile_v = -1, my_grid_u = 0, my_grid_v_start = 0;\ 110 if (new_tile_u != tile_u || new_tile_v != tile_v) {\ 112 tile_u = new_tile_u; tile_v = new_tile_v;\ 114 my_grid_v_start = tile_v * tile_size_v + top_left_v;\ 194 int tile_u = -1, tile_v = -1, my_grid_u = 0, my_grid_v_start = 0;\ 235 if (new_tile_u != tile_u || new_tile_v != tile_v) {\ 237 tile_u = new_tile_u; tile_v = new_tile_v;\ 239 my_grid_v_start = tile_v * tile_size_v + top_left_v;\
|
/dports/lang/spidermonkey60/firefox-60.9.0/third_party/aom/examples/ |
H A D | lightfield_decoder.c | 86 int tile_u, tile_v, tile_s, tile_t; in main() local 111 tile_v = (int)strtol(tile_v_arg, NULL, 0); in main() 155 int decode_frame_index = tile_v * lf_width + tile_u; in main() 163 int ref_bv = tile_v / lf_blocksize; in main()
|
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/ |
H A D | SplineCommon.cpp | 370 for (int tile_v = start_v; tile_v <= surface.tess_v; ++tile_v) { in Tessellate() local 371 const int index_v = surface.GetIndexV(patch_v, tile_v); in Tessellate() 388 vert.uv[1] = patch_v + tile_v * inv_v; in Tessellate() 460 for (int tile_v = start_v; tile_v <= surface.tess_v; ++tile_v) { in HardwareTessellation() local 461 const int index_v = surface.GetIndexV(patch_v, tile_v); in HardwareTessellation() 468 vert.nrm.y = patch_v + (float)tile_v * inv_v; in HardwareTessellation()
|
H A D | SplineCommon.h | 105 int GetIndexV(int patch_v, int tile_v) const { return tile_v; } 143 int GetIndexV(int patch_v, int tile_v) const { return patch_v * tess_v + tile_v; }
|
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | SplineCommon.cpp | 370 for (int tile_v = start_v; tile_v <= surface.tess_v; ++tile_v) { in Tessellate() local 371 const int index_v = surface.GetIndexV(patch_v, tile_v); in Tessellate() 388 vert.uv[1] = patch_v + tile_v * inv_v; in Tessellate() 460 for (int tile_v = start_v; tile_v <= surface.tess_v; ++tile_v) { in HardwareTessellation() local 461 const int index_v = surface.GetIndexV(patch_v, tile_v); in HardwareTessellation() 468 vert.nrm.y = patch_v + (float)tile_v * inv_v; in HardwareTessellation()
|
H A D | SplineCommon.h | 105 int GetIndexV(int patch_v, int tile_v) const { return tile_v; } in GetIndexV() 143 int GetIndexV(int patch_v, int tile_v) const { return patch_v * tess_v + tile_v; } in GetIndexV()
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | SplineCommon.cpp | 370 for (int tile_v = start_v; tile_v <= surface.tess_v; ++tile_v) { in Tessellate() local 371 const int index_v = surface.GetIndexV(patch_v, tile_v); in Tessellate() 388 vert.uv[1] = patch_v + tile_v * inv_v; in Tessellate() 460 for (int tile_v = start_v; tile_v <= surface.tess_v; ++tile_v) { in HardwareTessellation() local 461 const int index_v = surface.GetIndexV(patch_v, tile_v); in HardwareTessellation() 468 vert.nrm.y = patch_v + (float)tile_v * inv_v; in HardwareTessellation()
|
H A D | SplineCommon.h | 105 int GetIndexV(int patch_v, int tile_v) const { return tile_v; } in GetIndexV() 143 int GetIndexV(int patch_v, int tile_v) const { return patch_v * tess_v + tile_v; } in GetIndexV()
|
/dports/games/wesnoth/wesnoth-1.14.17/src/gui/dialogs/ |
H A D | story_viewer.cpp | 147 const bool tile_v = layer.tile_vertically(); in display_part() local 165 if(tile_v) { in display_part() 173 } else if(layer.scale_vertically() || tile_v) { in display_part() 188 image["resize_mode"] = (tile_h || tile_v) ? "tile_center" : "scale"; in display_part()
|
/dports/math/py-ducc0/ducc0-0.22.0/src/ducc0/wgridder/ |
H A D | wgridder.h | 240 uint16_t tile_u, tile_v, minplane; 244 : tile_u(tile_u_), tile_v(tile_v_), minplane(minplane_) {} in Uvwidx() 247 { return (uint64_t(tile_u)<<32) + (uint64_t(tile_v)<<16) + minplane; } in idx() 680 auto tileidx = uvwlast.tile_u + ntiles_u*uvwlast.tile_v; in countRanges()
|