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Searched refs:tiles_19_torch (Results 1 – 5 of 5) sorted by relevance

/dports/games/sdlpop/SDLPoP-1.22/src/
H A Dlighting.c80 if (tile_type == tiles_19_torch || tile_type == tiles_30_torch_with_debris) { in redraw_lighting()
H A Dseg007.c52 case tiles_19_torch: in animate_tile()
1073 case tiles_19_torch: in loose_land()
1075 if (tiletype == tiles_19_torch || in loose_land()
H A Dseg008.c472 if (tile_left == tiles_19_torch || tile_left == tiles_30_torch_with_debris) { in draw_tile_right()
528 case tiles_19_torch: in draw_tile_anim_right()
1303 case tiles_19_torch: in load_alter_mod()
1462 curr_tile == tiles_19_torch in draw_floor_overlay()
H A Dseg000.c982 case tiles_19_torch: in anim_tile_modif()
995 case tiles_19_torch: in anim_tile_modif()
H A Dtypes.h146 tiles_19_torch = 19, enumerator