Home
last modified time | relevance | path

Searched refs:timeToSpriteMap (Results 1 – 1 of 1) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/ride/
H A DVehicle.cpp4817 const uint8_t* timeToSpriteMap; in UpdateRotating() local
4820 timeToSpriteMap = Rotation1TimeToSpriteMaps[sub_state]; in UpdateRotating()
4824 timeToSpriteMap = Rotation2TimeToSpriteMaps[sub_state]; in UpdateRotating()
4828 timeToSpriteMap = Rotation3TimeToSpriteMaps[sub_state]; in UpdateRotating()
4838 uint8_t sprite = timeToSpriteMap[static_cast<uint32_t>(time)]; in UpdateRotating()