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Searched refs:timer1ClockReload (Results 1 – 4 of 4) sorted by relevance

/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/gba/
H A DGBAinline.h30 extern int timer1ClockReload;
247 value = 0xFFFF - ((timer1Ticks-cpuTotalTicks) >> timer1ClockReload); in CPUReadHalfWord()
H A DGBA.cpp98 int timer1ClockReload = 0; variable
437 { &timer1ClockReload , sizeof(int) },
932 timer1ClockReload = TIMER_TICKS[TM1CNT & 3]; in CPUReadState()
937 timer1Ticks = ((0x10000 - TM1D) << timer1ClockReload) - timer1Ticks; in CPUReadState()
3314 timer1ClockReload = TIMER_TICKS[timer1Value & 3]; in applyTimer()
3318 timer1Ticks = (0x10000 - TM1D) << timer1ClockReload; in applyTimer()
3688 timer1ClockReload = 0; in CPUReset()
4139 timer1Ticks += (0x10000 - timer1Reload) << timer1ClockReload; in CPULoop()
4147 TM1D = 0xFFFF - (timer1Ticks >> timer1ClockReload); in CPULoop()
/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/
H A DGBA.cpp100 int timer1ClockReload = 0; variable
459 { &timer1ClockReload , sizeof(int) },
2578 timer1Ticks = timer1ClockReload = TIMER_TICKS[value & 3]; in CPUUpdateRegister()
2582 if(timer1ClockReload == 1) in CPUUpdateRegister()
3180 timer1ClockReload = 0; in CPUReset()
3721 if(timer1ClockReload == 1) { in CPULoop()
3738 timer1Ticks += timer1ClockReload; in CPULoop()
/dports/games/libretro-vbanext/vba-next-c24bf52/src/
H A Dgba.cpp767 static int timer1ClockReload = 0; variable
982 value = 0xFFFF - ((timer1Ticks-cpuTotalTicks) >> timer1ClockReload); in CPUReadHalfWord()
8750 { &timer1ClockReload , sizeof(int) },
12808 timer1ClockReload = 0; in CPUReset()
13224 timer1Ticks += (0x10000 - timer1Reload) << timer1ClockReload; in CPULoop()
13232 io_registers[REG_TM1D] = 0xFFFF - (timer1Ticks >> timer1ClockReload); in CPULoop()
13382 timer1ClockReload = TIMER_TICKS[timer1Value & 3]; in CPULoop()
13386 timer1Ticks = (0x10000 - io_registers[REG_TM1D]) << timer1ClockReload; in CPULoop()