Searched refs:tmfloorthing (Results 1 – 3 of 3) sorted by relevance
1763 tmfloorthing = thing; // thing we may stand on in PIT_CheckThing()1804 tmfloorthing = thing; // thing we may stand on in PIT_CheckThing()2242 tmfloorthing = NULL; in P_CheckPosition()2261 tmhitthing = tmfloorthing; in P_CheckPosition()2626 mobj_t *oldflrthing = tmfloorthing; in PIT_PushableMoved()2642 tmfloorthing = oldflrthing; in PIT_PushableMoved()2731 if (tmfloorthing) in P_TryMove()2732 tmhitthing = tmfloorthing; in P_TryMove()2863 if (tmfloorthing) in P_TryMove()2921 if (tmfloorthing) in P_SceneryTryMove()[all …]
390 extern mobj_t *tmfloorthing, *tmhitthing, *tmthing;
2694 mom.z = (tmfloorthing ? tmfloorthing->momz : 0); in P_ZMovement()2697 else if (tmfloorthing) in P_ZMovement()2698 mom.z = tmfloorthing->momz; in P_ZMovement()2979 mo->momz = (tmfloorthing ? tmfloorthing->momz : 0); in P_PlayerZMovement()2981 else if (tmfloorthing) in P_PlayerZMovement()2982 mo->momz = tmfloorthing->momz; in P_PlayerZMovement()3155 if (tmfloorthing) in P_SceneryZMovement()3156 mo->momz = tmfloorthing->momz; in P_SceneryZMovement()3157 else if (!tmfloorthing) in P_SceneryZMovement()10012 tmfloorthing = tmhitthing = NULL; in P_MobjThinker()