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Searched refs:tmsinradius (Results 1 – 1 of 1) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_map.c886 fixed_t tmsinradius = FixedMul(tmthing->radius, FINESINE(tmthing->angle>>ANGLETOFINESHIFT)); in PIT_CheckThing() local
889 check1 = P_PointOnLineSide(tmx - tmcosradius, tmy - tmsinradius, &junk); in PIT_CheckThing()
890 check2 = P_PointOnLineSide(tmx + tmcosradius, tmy + tmsinradius, &junk); in PIT_CheckThing()
891 …check3 = P_PointOnLineSide(tmx + tmthing->momx - tmcosradius, tmy + tmthing->momy - tmsinradius, &… in PIT_CheckThing()
892 …check4 = P_PointOnLineSide(tmx + tmthing->momx + tmcosradius, tmy + tmthing->momy + tmsinradius, &… in PIT_CheckThing()
909 fixed_t tmcosradius, tmsinradius; in PIT_CheckThing() local
914 tmsinradius = FixedMul(tmthing->radius, FINESINE(tmthing->angle>>ANGLETOFINESHIFT)); in PIT_CheckThing()
916 …>= (thing->radius + abs(tmcosradius)) || abs(thing->y - tmy) >= (thing->radius + abs(tmsinradius))) in PIT_CheckThing()
920 v1.y = tmy - tmsinradius; in PIT_CheckThing()
922 v2.y = tmy + tmsinradius; in PIT_CheckThing()
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