/dports/lang/clover/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 572 tmu_spilling_allowed(struct v3d_compile *c, int thread_index) in tmu_spilling_allowed() function 574 return thread_index == 0 && c->tmu_spilling_allowed; in tmu_spilling_allowed() 823 if (is_uniform || tmu_spilling_allowed(c, thread_index)) { in v3d_register_allocate()
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H A D | vir.c | 544 bool tmu_spilling_allowed, in vir_compile_init() argument 562 c->tmu_spilling_allowed = tmu_spilling_allowed; in vir_compile_init() 1621 bool tmu_spilling_allowed; member 1652 if (strategies[idx].tmu_spilling_allowed != in skip_compile_strategy() 1653 strategies[idx - 1].tmu_spilling_allowed) { in skip_compile_strategy() 1717 strategies[i].tmu_spilling_allowed, in v3d_compile()
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H A D | v3d_compiler.h | 708 bool tmu_spilling_allowed; member
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 572 tmu_spilling_allowed(struct v3d_compile *c, int thread_index) in tmu_spilling_allowed() function 574 return thread_index == 0 && c->tmu_spilling_allowed; in tmu_spilling_allowed() 823 if (is_uniform || tmu_spilling_allowed(c, thread_index)) { in v3d_register_allocate()
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H A D | vir.c | 544 bool tmu_spilling_allowed, in vir_compile_init() argument 562 c->tmu_spilling_allowed = tmu_spilling_allowed; in vir_compile_init() 1621 bool tmu_spilling_allowed; member 1652 if (strategies[idx].tmu_spilling_allowed != in skip_compile_strategy() 1653 strategies[idx - 1].tmu_spilling_allowed) { in skip_compile_strategy() 1717 strategies[i].tmu_spilling_allowed, in v3d_compile()
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H A D | v3d_compiler.h | 708 bool tmu_spilling_allowed; member
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/dports/graphics/mesa-libs/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 572 tmu_spilling_allowed(struct v3d_compile *c, int thread_index) in tmu_spilling_allowed() function 574 return thread_index == 0 && c->tmu_spilling_allowed; in tmu_spilling_allowed() 823 if (is_uniform || tmu_spilling_allowed(c, thread_index)) { in v3d_register_allocate()
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H A D | vir.c | 544 bool tmu_spilling_allowed, in vir_compile_init() argument 562 c->tmu_spilling_allowed = tmu_spilling_allowed; in vir_compile_init() 1621 bool tmu_spilling_allowed; member 1652 if (strategies[idx].tmu_spilling_allowed != in skip_compile_strategy() 1653 strategies[idx - 1].tmu_spilling_allowed) { in skip_compile_strategy() 1717 strategies[i].tmu_spilling_allowed, in v3d_compile()
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H A D | v3d_compiler.h | 708 bool tmu_spilling_allowed; member
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 572 tmu_spilling_allowed(struct v3d_compile *c, int thread_index) in tmu_spilling_allowed() function 574 return thread_index == 0 && c->tmu_spilling_allowed; in tmu_spilling_allowed() 823 if (is_uniform || tmu_spilling_allowed(c, thread_index)) { in v3d_register_allocate()
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H A D | vir.c | 544 bool tmu_spilling_allowed, in vir_compile_init() argument 562 c->tmu_spilling_allowed = tmu_spilling_allowed; in vir_compile_init() 1621 bool tmu_spilling_allowed; member 1652 if (strategies[idx].tmu_spilling_allowed != in skip_compile_strategy() 1653 strategies[idx - 1].tmu_spilling_allowed) { in skip_compile_strategy() 1717 strategies[i].tmu_spilling_allowed, in v3d_compile()
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H A D | v3d_compiler.h | 708 bool tmu_spilling_allowed; member
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 572 tmu_spilling_allowed(struct v3d_compile *c, int thread_index) in tmu_spilling_allowed() function 574 return thread_index == 0 && c->tmu_spilling_allowed; in tmu_spilling_allowed() 823 if (is_uniform || tmu_spilling_allowed(c, thread_index)) { in v3d_register_allocate()
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H A D | vir.c | 544 bool tmu_spilling_allowed, in vir_compile_init() argument 562 c->tmu_spilling_allowed = tmu_spilling_allowed; in vir_compile_init() 1621 bool tmu_spilling_allowed; member 1652 if (strategies[idx].tmu_spilling_allowed != in skip_compile_strategy() 1653 strategies[idx - 1].tmu_spilling_allowed) { in skip_compile_strategy() 1717 strategies[i].tmu_spilling_allowed, in v3d_compile()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 572 tmu_spilling_allowed(struct v3d_compile *c, int thread_index) in tmu_spilling_allowed() function 574 return thread_index == 0 && c->tmu_spilling_allowed; in tmu_spilling_allowed() 823 if (is_uniform || tmu_spilling_allowed(c, thread_index)) { in v3d_register_allocate()
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H A D | vir.c | 544 bool tmu_spilling_allowed, in vir_compile_init() argument 562 c->tmu_spilling_allowed = tmu_spilling_allowed; in vir_compile_init() 1621 bool tmu_spilling_allowed; member 1652 if (strategies[idx].tmu_spilling_allowed != in skip_compile_strategy() 1653 strategies[idx - 1].tmu_spilling_allowed) { in skip_compile_strategy() 1717 strategies[i].tmu_spilling_allowed, in v3d_compile()
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H A D | v3d_compiler.h | 708 bool tmu_spilling_allowed; member
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 572 tmu_spilling_allowed(struct v3d_compile *c, int thread_index) in tmu_spilling_allowed() function 574 return thread_index == 0 && c->tmu_spilling_allowed; in tmu_spilling_allowed() 823 if (is_uniform || tmu_spilling_allowed(c, thread_index)) { in v3d_register_allocate()
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H A D | vir.c | 544 bool tmu_spilling_allowed, in vir_compile_init() argument 562 c->tmu_spilling_allowed = tmu_spilling_allowed; in vir_compile_init() 1621 bool tmu_spilling_allowed; member 1652 if (strategies[idx].tmu_spilling_allowed != in skip_compile_strategy() 1653 strategies[idx - 1].tmu_spilling_allowed) { in skip_compile_strategy() 1717 strategies[i].tmu_spilling_allowed, in v3d_compile()
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/dports/graphics/libosmesa/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 572 tmu_spilling_allowed(struct v3d_compile *c, int thread_index) in tmu_spilling_allowed() function 574 return thread_index == 0 && c->tmu_spilling_allowed; in tmu_spilling_allowed() 823 if (is_uniform || tmu_spilling_allowed(c, thread_index)) { in v3d_register_allocate()
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H A D | vir.c | 544 bool tmu_spilling_allowed, in vir_compile_init() argument 562 c->tmu_spilling_allowed = tmu_spilling_allowed; in vir_compile_init() 1621 bool tmu_spilling_allowed; member 1652 if (strategies[idx].tmu_spilling_allowed != in skip_compile_strategy() 1653 strategies[idx - 1].tmu_spilling_allowed) { in skip_compile_strategy() 1717 strategies[i].tmu_spilling_allowed, in v3d_compile()
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H A D | v3d_compiler.h | 708 bool tmu_spilling_allowed; member
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/dports/graphics/mesa-dri/mesa-21.3.6/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 572 tmu_spilling_allowed(struct v3d_compile *c, int thread_index) in tmu_spilling_allowed() function 574 return thread_index == 0 && c->tmu_spilling_allowed; in tmu_spilling_allowed() 823 if (is_uniform || tmu_spilling_allowed(c, thread_index)) { in v3d_register_allocate()
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H A D | vir.c | 544 bool tmu_spilling_allowed, in vir_compile_init() argument 562 c->tmu_spilling_allowed = tmu_spilling_allowed; in vir_compile_init() 1621 bool tmu_spilling_allowed; member 1652 if (strategies[idx].tmu_spilling_allowed != in skip_compile_strategy() 1653 strategies[idx - 1].tmu_spilling_allowed) { in skip_compile_strategy() 1717 strategies[i].tmu_spilling_allowed, in v3d_compile()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 810 tmu_spilling_allowed(struct v3d_compile *c) in tmu_spilling_allowed() function 1061 if (is_uniform || tmu_spilling_allowed(c)) { in v3d_register_allocate()
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