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Searched refs:toWorld (Results 1 – 25 of 70) sorted by relevance

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/dports/devel/simgear/simgear-2020.3.11/simgear/bvh/
H A DBVHLineSegmentVisitor.cxx104 SGMatrixd toWorld = transform.getToWorldTransform(_time); in apply() local
108 _linearVelocity = toWorld.xformVec(_linearVelocity); in apply()
109 _angularVelocity = toWorld.xformVec(_angularVelocity); in apply()
111 _lineSegment.set(lineSegment.getStart(), toWorld.xformPt(localEnd)); in apply()
112 _normal = toWorld.xformVec(_normal); in apply()
H A DBVHNearestPointVisitor.hxx95 SGMatrixd toWorld = transform.getToWorldTransform(_time); in apply() local
99 _linearVelocity = toWorld.xformVec(_linearVelocity); in apply()
100 _angularVelocity = toWorld.xformVec(_angularVelocity); in apply()
101 _point = toWorld.xformPt(_point); in apply()
/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/View/
H A DUVViewHelper.cpp175 const Mat4x4 toWorld = m_face->fromTexCoordSystemMatrix(Vec2f::Null, Vec2f::One, true); in computeOriginHandleVertices() local
176 computeLineVertices(m_origin, x1, x2, y1, y2, toTex, toWorld); in computeOriginHandleVertices()
183 … const Mat4x4 toWorld = m_face->fromTexCoordSystemMatrix(m_face->offset(), m_face->scale(), true); in computeScaleHandleVertices() local
184 computeLineVertices(pos, x1, x2, y1, y2, toTex, toWorld); in computeScaleHandleVertices()
187 …2& pos, Vec3& x1, Vec3& x2, Vec3& y1, Vec3& y2, const Mat4x4& toTex, const Mat4x4& toWorld) const { in computeLineVertices()
193 x1 = toWorld * Vec3(pos.x(), min.y(), 0.0); in computeLineVertices()
194 x2 = toWorld * Vec3(pos.x(), max.y(), 0.0); in computeLineVertices()
195 y1 = toWorld * Vec3(min.x(), pos.y(), 0.0); in computeLineVertices()
196 y2 = toWorld * Vec3(max.x(), pos.y(), 0.0); in computeLineVertices()
H A DUVOriginTool.cpp95 const Mat4x4 toWorld = face->fromTexCoordSystemMatrix(Vec2f::Null, Vec2f::One, true); in computeOriginHandles() local
98 xHandle.point = yHandle.point = toWorld * origin; in computeOriginHandles()
100 xHandle.direction = (toWorld * (origin + Vec3::PosY) - xHandle.point).normalized(); in computeOriginHandles()
101 yHandle.direction = (toWorld * (origin + Vec3::PosX) - yHandle.point); in computeOriginHandles()
H A DUVScaleTool.cpp151 … const Mat4x4 toWorld = face->fromTexCoordSystemMatrix(face->offset(), face->scale(), true); in getHandlePos() local
154 return Vec2f(toTex * toWorld * Vec3(getScaledTranslatedHandlePos())); in getHandlePos()
H A DUVViewHelper.h86 …c2& pos, Vec3& x1, Vec3& x2, Vec3& y1, Vec3& y2, const Mat4x4& toTex, const Mat4x4& toWorld) const;
/dports/games/openmw/openmw-openmw-0.47.0/components/misc/
H A Dcoordinateconverter.hpp27 void toWorld(ESM::Pathgrid::Point& point) const in toWorld() function in Misc::CoordinateConverter
35 toWorld(point); in toWorldPoint()
40 void toWorld(osg::Vec3f& point) const in toWorld() function in Misc::CoordinateConverter
/dports/games/flightgear/flightgear-2020.3.11/src/FDM/
H A Dgroundcache.cxx503 _linearVelocity = toWorld.xformVec(_linearVelocity); in apply()
504 _angularVelocity = toWorld.xformVec(_angularVelocity); in apply()
505 _bodyToWorld = toWorld*_bodyToWorld; in apply()
615 _linearVelocity = toWorld.xformVec(_linearVelocity); in apply()
616 _angularVelocity = toWorld.xformVec(_angularVelocity); in apply()
617 _lineSegment = _lineSegment.transform(toWorld); in apply()
856 _linearVelocity = toWorld.xformVec(_linearVelocity); in apply()
857 _angularVelocity = toWorld.xformVec(_angularVelocity); in apply()
858 _lineSegment = _lineSegment.transform(toWorld); in apply()
983 _linearVelocity = toWorld.xformVec(_linearVelocity); in apply()
[all …]
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthUtil/
H A DClipSpace.cpp37 p.toWorld(world);
48 p.toWorld(world);
H A DTerrainProfile.cpp223 start.toWorld( startvec, mapNode->getTerrain() ); in computeTerrainProfile()
224 end.toWorld( endvec, mapNode->getTerrain() ); in computeTerrainProfile()
H A DViewFitter.cpp79 p.toWorld(world[i]); in createViewpoint()
98 centroidMap.toWorld(centroid); in createViewpoint()
/dports/graphics/dilay/dilay-1.9.0/lib/src/
H A Dcamera.hpp41 glm::vec3 toWorld (const glm::ivec2&, float = 0.0f) const;
42 float toWorld (float, float = 0.0f) const;
H A Dcamera.cpp148 glm::vec3 toWorld (const glm::ivec2& p, float z = 0.0f) const in toWorld() function
156 float toWorld (float length, float z) in toWorld() function
165 const glm::vec3 w = this->toWorld (p); in ray()
261 DELEGATE2_CONST (glm::vec3, Camera, toWorld, const glm::ivec2&, float)
262 DELEGATE2_CONST (float, Camera, toWorld, float, float)
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarth/
H A DGeoData.cpp339 GeoPoint::toWorld( osg::Vec3d& out_world ) const in toWorld() function in GeoPoint
355 GeoPoint::toWorld( osg::Vec3d& out_world, const TerrainResolver* terrain ) const in toWorld() function in GeoPoint
373 return absPoint.toWorld( out_world ); in toWorld()
437 if ( this->toWorld( ecef ) ) in createWorldUpVector()
474 p1.toWorld(w1); in interpolate()
479 p2.toWorld(w2); in interpolate()
1037 GeoPoint(getSRS(), x, y, 0, ALTMODE_ABSOLUTE).toWorld(center); in computeBoundingGeoCircle()
1038 GeoPoint(getSRS(), west(), south(), 0, ALTMODE_ABSOLUTE).toWorld(sw); in computeBoundingGeoCircle()
1039 GeoPoint(getSRS(), east(), south(), 0, ALTMODE_ABSOLUTE).toWorld(se); in computeBoundingGeoCircle()
1040 GeoPoint(getSRS(), east(), north(), 0, ALTMODE_ABSOLUTE).toWorld(ne); in computeBoundingGeoCircle()
[all …]
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthDrivers/engine_mp/
H A DSingleKeyNodeFactory.cpp152 lowerLeft.toWorld( ll ); in createTile()
153 upperRight.toWorld( ur ); in createTile()
161 left.toWorld(l); in createTile()
162 right.toWorld(r); in createTile()
H A DTileGroupFactory.cpp225 lowerLeft.toWorld( ll );
226 upperRight.toWorld( ur );
/dports/graphics/pixie/Pixie/src/ri/
H A DphotonMap.cpp89 matrix fromWorld,toWorld; in CPhotonMap() local
95 fread(toWorld,sizeof(matrix),1,in); in CPhotonMap()
98 mulmm(to,fromWorld,CRenderer::toWorld); in CPhotonMap()
99 mulmm(from,CRenderer::fromWorld,toWorld); in CPhotonMap()
190 fwrite(CRenderer::toWorld,sizeof(matrix),1,out); in write()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthFeatures/
H A DFilterContext.cpp168 FilterContext::toWorld( Geometry* geom ) const in toWorld() function in FilterContext
185 osg::Vec3d world = toWorld(point); in toMap()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthDriversDisabled/engine_osgterrain/
H A DSerialKeyNodeFactory.cpp93 lowerLeft.toWorld( ll ); in addTile()
94 upperRight.toWorld( ur ); in addTile()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthDriversDisabled/engine_quadtree/
H A DSerialKeyNodeFactory.cpp95 lowerLeft.toWorld( ll ); in addTile()
96 upperRight.toWorld( ur ); in addTile()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/applications/osgearth_lights/
H A Dosgearth_lights.cpp121 p.toWorld(world); in addLights()
144 p.toWorld(world); in addLights()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthDrivers/engine_rex/
H A DProxySurfaceNode.cpp51 centroid.toWorld(centerWorld); in ProxySurfaceNode()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthAnnotation/
H A DLabelNode.cpp287 _geoPointLoc.toWorld(p0); in updateLayoutData()
288 _geoPointProj.toWorld(p1); in updateLayoutData()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthQt/
H A DTerrainProfileGraph.cpp254 _calculator->getStart(ALTMODE_ABSOLUTE).toWorld(worldStart);
255 _calculator->getEnd(ALTMODE_ABSOLUTE).toWorld(worldEnd);
500 _calculator->getStart(ALTMODE_ABSOLUTE).toWorld(worldStart);
501 _calculator->getEnd(ALTMODE_ABSOLUTE).toWorld(worldEnd);
/dports/graphics/dilay/dilay-1.9.0/lib/src/view/
H A Dfloor-plane.cpp38 const float w = cam.toWorld (float(cam.resolution ().x), glm::length (cam.position ())); in update()

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