Home
last modified time | relevance | path

Searched refs:to_string_azimuth_from_north (Results 1 – 6 of 6) sorted by relevance

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dtileray.h56 std::string to_string_azimuth_from_north() const;
H A Dtileray.cpp171 std::string tileray::to_string_azimuth_from_north() const in to_string_azimuth_from_north() function in tileray
H A Dpanels.cpp1806 mvwprintz( w, point( 35, 4 ), c_light_gray, veh->face.to_string_azimuth_from_north() ); in draw_health_classic()
1939 mvwprintz( w, point( 6, 0 ), c_light_gray, veh->face.to_string_azimuth_from_north() ); in draw_veh_compact()
1957 mvwprintz( w, point( 7, 0 ), c_light_gray, veh->face.to_string_azimuth_from_north() ); in draw_veh_padding()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dtileray.h56 std::string to_string_azimuth_from_north() const;
H A Dtileray.cpp171 std::string tileray::to_string_azimuth_from_north() const in to_string_azimuth_from_north() function in tileray
H A Dpanels.cpp1806 mvwprintz( w, point( 35, 4 ), c_light_gray, veh->face.to_string_azimuth_from_north() ); in draw_health_classic()
1939 mvwprintz( w, point( 6, 0 ), c_light_gray, veh->face.to_string_azimuth_from_north() ); in draw_veh_compact()
1957 mvwprintz( w, point( 7, 0 ), c_light_gray, veh->face.to_string_azimuth_from_north() ); in draw_veh_padding()