/dports/www/xist/ll-xist-5.34/src/ll/ |
H A D | _ansistyle.c | 18 int tocolor; in _switchcolor() local 20 if (!PyArg_ParseTuple(args, "ii:switchcolor", &fromcolor, &tocolor)) in _switchcolor() 23 if ((tocolor != -1) && (fromcolor != tocolor)) in _switchcolor() 35 …|| (tocolor==0070)) /* use reset when our target color is the default color (this is shorter than … in _switchcolor() 42 if ((tocolor&0100) && !(fromcolor&0100)) in _switchcolor() 51 if ((tocolor&0200) && !(fromcolor&0200)) in _switchcolor() 60 if ((tocolor&0400) && !(fromcolor&0400)) in _switchcolor() 69 if ((tocolor&0070) != (fromcolor&0070)) in _switchcolor() 76 *p++ = '0' + ((tocolor & 0070) >> 3); in _switchcolor() 79 if ((tocolor&0007) != (fromcolor&0007)) in _switchcolor() [all …]
|
/dports/x11-toolkits/mowitz/Mowitz-0.2.1/Mowitz/ |
H A D | MwNws.h | 244 #define LightColor(intensity,fromcolor,tocolor) \ argument 245 tocolor.red = (fromcolor.red + intensity) <= 65280 ? \ 249 tocolor.blue = (fromcolor.blue + intensity) <= 65280 ? \ 254 tocolor.pixel=WhitePixel(dpy,DefaultScreen(dpy)); \ 258 #define DarkColor(intensity,fromcolor,tocolor) \ argument 259 tocolor.red = (fromcolor.red - intensity) <= 0 ? \ 261 tocolor.green = (fromcolor.green - intensity) <= 0 ? \ 263 tocolor.blue = (fromcolor.blue - intensity) <= 0 ? \ 268 tocolor.pixel=BlackPixel(dpy,DefaultScreen(dpy)); \ 273 #define LightColor2(widget, tocolor, contrast) \ argument [all …]
|
/dports/math/SCIP/scip-7.0.3/src/tclique/ |
H A D | tclique_coloring.c | 449 int tocolor; in tcliqueColoring() local 453 tocolor = range; in tcliqueColoring() 461 if( dif > tocolor ) in tcliqueColoring() 462 dif = tocolor; in tcliqueColoring() 469 tocolor -= dif; in tcliqueColoring() 477 while( tocolor > 0 ) in tcliqueColoring() 479 dif = tocolor; in tcliqueColoring() 496 tocolor -= dif; in tcliqueColoring()
|
/dports/editors/libreoffice/libreoffice-7.2.6.2/hwpfilter/source/ |
H A D | drawdef.h | 89 int tocolor; member 143 int tocolor; member
|
H A D | hwpreader.cxx | 580 if( prop->tocolor > 0xffffff ) in makeDrawMiscStyle() 581 prop->tocolor = default_color; in makeDrawMiscStyle() 587 sprintf( buf, "#%02x%02x%02x", prop->tocolor & 0xff, in makeDrawMiscStyle() 588 (prop->tocolor >> 8) & 0xff, (prop->tocolor >>16) & 0xff ); in makeDrawMiscStyle() 599 sprintf( buf, "#%02x%02x%02x", prop->tocolor & 0xff, in makeDrawMiscStyle() 600 (prop->tocolor >> 8) & 0xff, (prop->tocolor >>16) & 0xff ); in makeDrawMiscStyle() 606 sprintf( buf, "#%02x%02x%02x", prop->tocolor & 0xff, in makeDrawMiscStyle() 607 (prop->tocolor >> 8) & 0xff, (prop->tocolor >>16) & 0xff ); in makeDrawMiscStyle()
|
/dports/editors/libreoffice6/libreoffice-6.4.7.2/hwpfilter/source/ |
H A D | drawdef.h | 89 int tocolor; member 143 int tocolor; member
|
H A D | hwpreader.cxx | 614 if( prop->tocolor > 0xffffff ) in makeDrawMiscStyle() 615 prop->tocolor = default_color; in makeDrawMiscStyle() 621 sprintf( buf, "#%02x%02x%02x", prop->tocolor & 0xff, in makeDrawMiscStyle() 622 (prop->tocolor >> 8) & 0xff, (prop->tocolor >>16) & 0xff ); in makeDrawMiscStyle() 633 sprintf( buf, "#%02x%02x%02x", prop->tocolor & 0xff, in makeDrawMiscStyle() 634 (prop->tocolor >> 8) & 0xff, (prop->tocolor >>16) & 0xff ); in makeDrawMiscStyle() 640 sprintf( buf, "#%02x%02x%02x", prop->tocolor & 0xff, in makeDrawMiscStyle() 641 (prop->tocolor >> 8) & 0xff, (prop->tocolor >>16) & 0xff ); in makeDrawMiscStyle()
|
/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | rendersky.cpp | 151 vec color = cloudcolour.tocolor(); in drawenvoverlay() 398 …M(sunlight, (!atmosunlight.iszero() ? atmosunlight.tocolor().mul(atmosunlightscale) : sunlight.toc… in drawatmosphere() 417 …betam = vec(lambda).recip().mul(2*M_PI).square().mul(atmohazefade.tocolor().mul(atmohazefadescale)… in drawatmosphere() 465 vec skyboxcolor = skyboxcolour.tocolor().mul(ldrscale); in drawskybox() 515 gle::color(cloudboxcolour.tocolor(), cloudboxalpha); in drawskybox()
|
H A D | light.cpp | 686 vec lightcol = sunlight.tocolor().mul(sunlightscale); in lightreaching() 690 color.max(ambient.tocolor().max(minambient)).min(1.5f); in lightreaching()
|
H A D | water.cpp | 108 vec deepfade = getwaterdeepfade(mat).tocolor().mul(deep); in renderwaterfog() 622 vec deepfade = getwaterdeepfade(k).tocolor().mul(deep); in renderwater()
|
/dports/games/tesseract/tesseract/src/engine/ |
H A D | rendersky.cpp | 151 vec color = cloudcolour.tocolor(); in drawenvoverlay() 398 …M(sunlight, (!atmosunlight.iszero() ? atmosunlight.tocolor().mul(atmosunlightscale) : sunlight.toc… in drawatmosphere() 417 …betam = vec(lambda).recip().mul(2*M_PI).square().mul(atmohazefade.tocolor().mul(atmohazefadescale)… in drawatmosphere() 465 vec skyboxcolor = skyboxcolour.tocolor().mul(ldrscale); in drawskybox() 515 gle::color(cloudboxcolour.tocolor(), cloudboxalpha); in drawskybox()
|
H A D | light.cpp | 686 vec lightcol = sunlight.tocolor().mul(sunlightscale); in lightreaching() 690 color.max(ambient.tocolor().max(minambient)).min(1.5f); in lightreaching()
|
H A D | water.cpp | 108 vec deepfade = getwaterdeepfade(mat).tocolor().mul(deep); in renderwaterfog() 622 vec deepfade = getwaterdeepfade(k).tocolor().mul(deep); in renderwater()
|
/dports/net-mgmt/librenms/librenms-vendor-21.5.1/amenadiel/jpgraph/src/plot/ |
H A D | AccBarPlot.php | 258 $tocolor = $this->plots[$j]->grad_tocolor; 262 $tocolor = $this->plots[$j]->grad_fromcolor[$i % $ng][1]; 267 $tocolor = $this->plots[$j]->grad_fromcolor[$i % $ng][1]; 272 $fromcolor, $tocolor, $style);
|
H A D | BarPlot.php | 424 $tocolor = $this->grad_tocolor; 428 $tocolor = $this->grad_fromcolor[$i % $ng][1]; 433 $tocolor = $this->grad_fromcolor[$i % $ng][1]; 438 $fromcolor, $tocolor, $style);
|
/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | rendersky.cpp | 288 vec color = colour.tocolor(); in drawenvoverlay() 517 …nlight, (!curatmolight.iszero() ? curatmolight.tocolor().mul(getatmolightscale()) : getpielight().… in drawatmosphere() 536 …betam = vec(lambda).recip().mul(2*M_PI).square().mul(getatmohazefade().tocolor().mul(getatmohazefa… in drawatmosphere() 596 vec color = getskybgcolour().tocolor().mul(ldrscale); in drawskybox() 630 gle::color(getskycolour().tocolor(), getskyblend()); in drawskybox() 655 gle::color(getcloudcolour().tocolor(), getcloudblend()); in drawskybox()
|
H A D | explosion.h | 182 vec color = p->color.tocolor().mul(ldrscale); in renderpart()
|
H A D | rendergl.cpp | 1845 color.lerp(wcol.tocolor(), wdeepcol.tocolor(), deepfade); in blendfog() 1854 fogc.add(lcol.tocolor().mul(blend)); in blendfog() 1860 fogc.add(getfogcolour().tocolor().mul(blend)); in blendfog() 2080 shademinimap(minimapcolour.tocolor().mul(ldrscale)); in drawminimap()
|
H A D | light.cpp | 769 vec lightcol = pie.tocolor().mul(getpielightscale()); in lightreaching() 773 color.max(getambient().tocolor().max(minambient)).min(1.5f); in lightreaching()
|
/dports/sysutils/loganalyzer/loganalyzer-4.1.12/src/classes/jpgraph/ |
H A D | jpgraph_bar.php | 410 $tocolor = $this->grad_tocolor; 415 $tocolor = $this->grad_fromcolor[$i % $ng][1]; 421 $tocolor = $this->grad_fromcolor[$i % $ng][1]; 426 $fromcolor,$tocolor,$style); 1007 $tocolor = $this->plots[$j]->grad_tocolor; 1012 $tocolor = $this->plots[$j]->grad_fromcolor[$i % $ng][1]; 1018 $tocolor = $this->plots[$j]->grad_fromcolor[$i % $ng][1]; 1023 $fromcolor,$tocolor,$style);
|
/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | rendersky.cpp | 452 …vec suncolor = atmosunlight ? atmosunlightcolor.tocolor().mul(atmosunlightscale) : sunlightcolor.t… in drawatmosphere() 466 …vec diskcolor = (atmosundisk ? atmosundiskcolor.tocolor() : suncolor).square().mul(zenithextinctio… in drawatmosphere()
|
H A D | rendergl.cpp | 1169 fogc.madd(wcol.tocolor(), blend); in blendfog() 1178 fogc.madd(lcol.tocolor(), blend); in blendfog() 1184 fogc.madd(fogcolor.tocolor(), blend); in blendfog() 1381 pushfogcolor(col.tocolor()); in drawreflection() 1744 setnofog(minimapcolor.tocolor()); in drawminimap()
|
/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/ |
H A D | graph_edit.cpp | 738 Color tocolor = gto->get_connection_input_color(E->get().to_port); in _connections_layer_draw() local 742 tocolor = tocolor.linear_interpolate(activity_color, E->get().activity); in _connections_layer_draw() 744 _draw_cos_line(connections_layer, frompos, topos, color, tocolor); in _connections_layer_draw()
|
/dports/devel/godot/godot-3.2.3-stable/scene/gui/ |
H A D | graph_edit.cpp | 738 Color tocolor = gto->get_connection_input_color(E->get().to_port); in _connections_layer_draw() local 742 tocolor = tocolor.linear_interpolate(activity_color, E->get().activity); in _connections_layer_draw() 744 _draw_cos_line(connections_layer, frompos, topos, color, tocolor); in _connections_layer_draw()
|
/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | rendergl.cpp | 1039 fogc.madd(wcol.tocolor(), blend); in blendfog() 1048 fogc.madd(lcol.tocolor(), blend); in blendfog() 1054 fogc.madd(fogcolor.tocolor(), blend); in blendfog() 1345 pushfogcolor(col.tocolor()); in drawreflection() 1704 setnofog(minimapcolor.tocolor()); in drawminimap()
|