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Searched refs:toggleBlackBars (Results 1 – 11 of 11) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/
H A Dnode_vision_veil.lua41 toggleBlackBars(1)
46 toggleBlackBars(0)
H A Dmap_mithalasvision.lua293 toggleBlackBars(1)
310 toggleBlackBars(0)
H A Dmap_forestvision.lua149 toggleBlackBars(1)
H A Dmap_energytemplevision.lua186 toggleBlackBars(true)
H A Dmap_sunvision.lua151 toggleBlackBars(1)
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DBitBlotLogo.cpp99 dsq->toggleBlackBars(1); in applyState()
H A DIntro.cpp125 dsq->toggleBlackBars(0); in endIntro()
228 dsq->toggleBlackBars(1); in update()
H A DDSQ.h1256 void toggleBlackBars(bool on, float t=0);
H A DDSQ.cpp1697 void DSQ::toggleBlackBars(bool on, float t) in toggleBlackBars() function in DSQ
3969 toggleBlackBars(1); in vision()
4047 toggleBlackBars(0); in vision()
H A DScriptInterface.cpp2964 luaFunc(toggleBlackBars) in luaFunc() argument
2966 dsq->toggleBlackBars(getBool(L, 1)); in luaFunc()
9840 luaRegister(toggleBlackBars),
H A DGame.cpp6171 dsq->toggleBlackBars(false); in applyState()