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Searched refs:toggleCursor (Results 1 – 25 of 27) sorted by relevance

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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/game_scripts/_mods/jukebox/scripts/
H A Dnode_jukebox.lua44 toggleCursor(true, 0.1)
67 toggleCursor(true, 0.1)
H A Dnode_jukebox-quit.lua67 toggleCursor(false)
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/
H A Dnode_title.lua51 toggleCursor(true, 0.1)
84 toggleCursor(true, 0.1)
H A Dnode_title_quit.lua64 toggleCursor(false)
H A Dnode_title_newgame.lua61 toggleCursor(false)
/dports/games/kblackbox/kblackbox-21.12.3/src/
H A Dkbbmainwindow.cpp110 connect(m_toggleCursorAction, &QAction::triggered, this, &KBBMainWindow::toggleCursor); in KBBMainWindow()
192 toggleCursor(); in KBBMainWindow()
462 void KBBMainWindow::toggleCursor() in toggleCursor() function in KBBMainWindow
464 m_gameWidget->toggleCursor(); in toggleCursor()
H A Dkbbmainwindow.h107 void toggleCursor();
H A Dkbbscalablegraphicwidget.h145 void toggleCursor();
H A Dkbbscalablegraphicwidget.cpp593 void KBBScalableGraphicWidget::toggleCursor() in toggleCursor() function in KBBScalableGraphicWidget
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DStates.cpp79 dsq->toggleCursor(0); in applyState()
547 dsq->toggleCursor(1, 0.5); in applyState()
557 dsq->toggleCursor(0); in removeState()
H A DMod.cpp198 dsq->toggleCursor(0, 1); in start()
H A DBitBlotLogo.cpp98 dsq->toggleCursor(0); in applyState()
H A DAquariaSaveSlot.cpp238 dsq->toggleCursor(false); in onUpdate()
H A DAnimationEditor.cpp221 dsq->toggleCursor(true, 0.1); in applyState()
503 dsq->toggleCursor(true, 0.1); in applyState()
H A DDSQ.h1409 void toggleCursor(bool v, float t = -1);
H A DDSQ.cpp3971 dsq->toggleCursor(false); in vision()
4028 dsq->toggleCursor(true); in vision()
4627 void DSQ::toggleCursor(bool v, float time) in toggleCursor() function in DSQ
H A DGame.cpp6940 dsq->toggleCursor(false, 0); in applyState()
6946 dsq->toggleCursor(true); in applyState()
6958 dsq->toggleCursor(true, 0.5); in applyState()
8198 dsq->toggleCursor(0, 0.25); in onExitCheckYes()
10785 dsq->toggleCursor(0, fadeTime); in removeState()
H A DAvatar.cpp1362 dsq->toggleCursor(true); in enableInput()
1389 dsq->toggleCursor(false); in disableInput()
H A DSceneEditor.cpp2948 dsq->toggleCursor(true); in toggle()
/dports/converters/wkhtmltopdf/qt-5db36ec/tools/qvfb/
H A Dqvfb.h95 void toggleCursor();
H A Dqvfb.cpp415 SLOT(toggleCursor()) ); in createViewMenu()
554 void QVFb::toggleCursor() in toggleCursor() function in QVFb
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/include/tool/
H A Dactions.h101 static TOOL_ACTION toggleCursor; variable
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/common/tool/
H A Dactions.cpp521 TOOL_ACTION ACTIONS::toggleCursor( "common.Control.toggleCursor", member in ACTIONS
H A Dcommon_tools.cpp636 Go( &COMMON_TOOLS::ToggleCursor, ACTIONS::toggleCursor.MakeEvent() ); in setTransitions()
/dports/games/flightgear-data/fgdata/Aircraft/Instruments-3d/kln94/
H A Dkln94.nas275 toggleCursor: func

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