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Searched refs:toggleDamageSprite (Results 1 – 7 of 7) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/
H A Dmap_finalescape.lua42 toggleDamageSprite(false)
H A Dmap_forestvision.lua25 toggleDamageSprite(false)
H A Dmap_energytemplevision.lua34 toggleDamageSprite(false)
H A Dmap_mithalasvision.lua47 toggleDamageSprite(false)
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DGame.h835 void toggleDamageSprite(bool on);
H A DScriptInterface.cpp2952 luaFunc(toggleDamageSprite) in luaFunc() argument
2954 dsq->game->toggleDamageSprite(getBool(L)); in luaFunc()
9835 luaRegister(toggleDamageSprite),
H A DGame.cpp8241 void Game::toggleDamageSprite(bool on) in toggleDamageSprite() function in Game