Searched refs:toonEdgeColor (Results 1 – 3 of 3) sorted by relevance
563 color_t toonEdgeColor(0.f); in setupRenderPasses() local579 params.getParam("toonEdgeColor", toonEdgeColor); in setupRenderPasses()617 renderPasses.toonEdgeColor[0] = toonEdgeColor.R; in setupRenderPasses()618 renderPasses.toonEdgeColor[1] = toonEdgeColor.G; in setupRenderPasses()619 renderPasses.toonEdgeColor[2] = toonEdgeColor.B; in setupRenderPasses()
1768 …const color_t toonEdgeColor = color_t(renderPasses->toonEdgeColor[0], renderPasses->toonEdgeColor[… in generateToonAndDebugObjectEdges() local1844 colToon.blend(toonEdgeColor, edgeValue); in generateToonAndDebugObjectEdges()
251 …std::vector<float> toonEdgeColor = std::vector<float> (3, 0.f); //Color of the edges used in the T… variable