/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/eevee/ |
H A D | eevee_renderpasses.c | 122 uint tot_samples) in EEVEE_renderpasses_output_init() argument 143 EEVEE_material_output_init(sldata, vedata, tot_samples); in EEVEE_renderpasses_output_init() 150 EEVEE_shadow_output_init(sldata, vedata, tot_samples); in EEVEE_renderpasses_output_init() 154 EEVEE_occlusion_output_init(sldata, vedata, tot_samples); in EEVEE_renderpasses_output_init() 159 EEVEE_bloom_output_init(sldata, vedata, tot_samples); in EEVEE_renderpasses_output_init() 164 EEVEE_volumes_output_init(sldata, vedata, tot_samples); in EEVEE_renderpasses_output_init()
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H A D | eevee_private.h | 1030 void EEVEE_material_output_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata, uint tot_samples); 1061 void EEVEE_shadow_output_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata, uint tot_samples); 1214 void EEVEE_bloom_output_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata, uint tot_samples); 1221 uint tot_samples); 1238 uint tot_samples); 1247 uint tot_samples); 1279 uint tot_samples); 1315 void EEVEE_volumes_output_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata, uint tot_samples);
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H A D | eevee_engine.c | 172 uint tot_samples = scene_eval->eevee.taa_render_samples; in eevee_cache_finish() local 173 if (tot_samples == 0) { in eevee_cache_finish() 176 tot_samples = 1024; in eevee_cache_finish() 178 EEVEE_renderpasses_output_init(sldata, vedata, tot_samples); in eevee_cache_finish()
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H A D | eevee_occlusion.c | 112 void EEVEE_occlusion_output_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata, uint tot_samples) in EEVEE_occlusion_output_init() argument 120 const eGPUTextureFormat texture_format = (tot_samples > 128) ? GPU_R32F : GPU_R16F; in EEVEE_occlusion_output_init()
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H A D | eevee_screen_raytrace.c | 281 uint tot_samples) in EEVEE_reflection_output_init() argument 291 const eGPUTextureFormat texture_format = (tot_samples > 256) ? GPU_RGBA32F : GPU_RGBA16F; in EEVEE_reflection_output_init()
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H A D | eevee_materials.c | 921 void EEVEE_material_output_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata, uint tot_samples) in EEVEE_material_output_init() argument 931 const eGPUTextureFormat texture_format = (tot_samples > 128) ? GPU_RGBA32F : GPU_RGBA16F; in EEVEE_material_output_init() 957 EEVEE_reflection_output_init(sldata, vedata, tot_samples); in EEVEE_material_output_init()
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H A D | eevee_bloom.c | 306 uint UNUSED(tot_samples)) in EEVEE_bloom_output_init() argument
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H A D | eevee_volumes.c | 795 void EEVEE_volumes_output_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata, uint tot_samples) in EEVEE_volumes_output_init() argument 808 const eGPUTextureFormat texture_format_accum = (tot_samples > 128) ? GPU_RGBA32F : GPU_RGBA16F; in EEVEE_volumes_output_init()
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H A D | eevee_subsurface.c | 119 uint UNUSED(tot_samples)) in EEVEE_subsurface_output_init() argument
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H A D | eevee_shadows.c | 358 uint UNUSED(tot_samples)) in EEVEE_shadow_output_init() argument
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/sculpt_paint/ |
H A D | sculpt_paint_color.c | 206 int tot_samples; member 227 swptd->tot_samples++; in do_sample_wet_paint_task_cb() 240 join->tot_samples += swptd->tot_samples; in sample_wet_paint_reduce() 320 swptd.tot_samples = 0; in SCULPT_do_paint_brush() 330 if (swptd.tot_samples > 0 && is_finite_v4(swptd.color)) { in SCULPT_do_paint_brush() 332 mul_v4_fl(wet_color, 1.0f / swptd.tot_samples); in SCULPT_do_paint_brush()
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H A D | paint_stroke.c | 94 int tot_samples; member 612 int dash_samples = stroke->tot_samples % brush->dash_samples; in paint_brush_stroke_add_step() 640 stroke->tot_samples++; in paint_brush_stroke_add_step()
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/dports/multimedia/lives/lives-3.2.0/lives-plugins/plugins/decoders/ |
H A D | dv_decoder.c | 409 int64_t samps_actual = 0, samps_expected, tot_samples = 0; in rip_audio() local 528 tot_samples += samps_out; in rip_audio() 535 return tot_samples; in rip_audio() 549 tot_samples += samps_expected; in rip_audio() 552 return tot_samples; in rip_audio()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/opus/src/src/ |
H A D | opus_demo.c | 241 double tot_samples=0; in main() local 762 tot_samples += nb_encoded; in main() 813 tot_samples += output_samples; in main() 856 frame_size = (int)(tot_samples / count); in main() 858 if (tot_samples >= 1 && count > 0 && frame_size) in main() 863 1e-3*bits*sampling_rate/tot_samples); in main()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/opus/src/src/ |
H A D | opus_demo.c | 241 double tot_samples=0; in main() local 762 tot_samples += nb_encoded; in main() 813 tot_samples += output_samples; in main() 856 frame_size = (int)(tot_samples / count); in main() 858 if (tot_samples >= 1 && count > 0 && frame_size) in main() 863 1e-3*bits*sampling_rate/tot_samples); in main()
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/dports/audio/jamulus/jamulus-r3_8_1/libs/opus/src/ |
H A D | opus_demo.c | 241 double tot_samples=0; in main() local 762 tot_samples += nb_encoded; in main() 813 tot_samples += output_samples; in main() 856 frame_size = (int)(tot_samples / count); in main() 858 if (tot_samples >= 1 && count > 0 && frame_size) in main() 863 1e-3*bits*sampling_rate/tot_samples); in main()
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/dports/audio/opus/opus-1.3.1/src/ |
H A D | opus_demo.c | 241 double tot_samples=0; in main() local 762 tot_samples += nb_encoded; in main() 813 tot_samples += output_samples; in main() 856 frame_size = (int)(tot_samples / count); in main() 858 if (tot_samples >= 1 && count > 0 && frame_size) in main() 863 1e-3*bits*sampling_rate/tot_samples); in main()
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/dports/games/iortcw/iortcw-1.51c/MP/code/opus-1.2.1/src/ |
H A D | opus_demo.c | 246 double tot_samples=0; in main() local 773 tot_samples += nb_encoded; in main() 824 tot_samples += output_samples; in main() 870 frame_size = (int)(tot_samples / count); in main() 873 1e-3*bits*sampling_rate/tot_samples); in main()
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/dports/games/iortcw/iortcw-1.51c/SP/code/opus-1.2.1/src/ |
H A D | opus_demo.c | 246 double tot_samples=0; in main() local 773 tot_samples += nb_encoded; in main() 824 tot_samples += output_samples; in main() 870 frame_size = (int)(tot_samples / count); in main() 873 1e-3*bits*sampling_rate/tot_samples); in main()
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/dports/audio/lsp-plugins-lv2/lsp-plugins-1.1.31/src/plugins/ |
H A D | sampler.cpp | 666 ssize_t tot_samples = millis_to_samples(nSampleRate, af->fLength); in render_sample() local 667 ssize_t max_samples = tot_samples - head - tail; in render_sample()
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