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Searched refs:touchWidth (Results 1 – 3 of 3) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DElement.cpp66 void Element::doInteraction(Entity *ent, float mult, float touchWidth) in doInteraction() argument
74 if (p.x > position.x-touchWidth && p.x < position.x+touchWidth) in doInteraction()
H A DElement.h76 void doInteraction(Entity *ent, float mult, float touchWidth);
H A DScriptInterface.cpp5641 float touchWidth = lua_tonumber(L, 3); in luaFunc() local
5642 if (!touchWidth) in luaFunc()
5643 touchWidth = 16; in luaFunc()
5648 (*it)->doInteraction(e, mult, touchWidth); in luaFunc()