/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OW_WALL.cpp | 49 void World::build_wall(int townRecno, short initHp) in build_wall() argument 51 Town* townPtr = town_array[townRecno]; in build_wall() 65 short townRecno, short initHp) in build_wall_section() argument 100 open_west_gate(x1, westGateY, townRecno); in build_wall_section() 145 open_east_gate(x2, eastGateY, townRecno); in build_wall_section() 190 open_north_gate(northGateX, y1, townRecno); in build_wall_section() 240 open_south_gate(southGateX, y2, townRecno); in build_wall_section() 367 locPtr->wall_town_recno() == townRecno) in open_west_gate() 484 locPtr->wall_town_recno() == townRecno) in open_east_gate() 620 locPtr->wall_town_recno() == townRecno) in open_north_gate() [all …]
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H A D | OTownNetwork.cpp | 67 if (*it == townRecno) in add_town() 71 _Towns.push_back(townRecno); in add_town() 78 if ( ! townRecno) in remove_town() 87 if (*it == townRecno) in remove_town() 294 pNetwork->add_town(townRecno); in town_created() 311 Town *pTown = town_array[townRecno]; in verify_town_network_before_merge() 335 pTN->add_town(townRecno); in verify_town_network_before_merge() 393 pNetwork->remove_town(townRecno); in town_destroyed() 459 towns.push(townRecno); in pulse() 501 towns.push(townRecno); in add_all_linked() [all …]
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H A D | OAI_CAPT.cpp | 79 int townRecno; in think_capture_independent() local 82 for(townRecno=town_array.size(); townRecno>0; townRecno--) in think_capture_independent() 84 if(town_array.is_deleted(townRecno)) in think_capture_independent() 87 townPtr = town_array[townRecno]; in think_capture_independent() 228 Town* townPtr = town_array[townRecno]; in capture_expected_resistance() 262 Town* townPtr = town_array[townRecno]; in start_capture() 284 Town* captureTown = town_array[townRecno]; in capture_build_camp() 305 unitRecno = hire_best_capturer(townRecno, raceId); in capture_build_camp() 362 Town* targetTown = town_array[townRecno]; in find_best_capturer() 512 int Nation::hire_best_capturer(int townRecno, int raceId) in hire_best_capturer() argument [all …]
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H A D | OTOWNA.cpp | 152 linkout(townRecno); in del_town() 451 for( townRecno=town_array.size() ; townRecno>0 ; townRecno-- ) in think_town_loc() 839 townRecno--; in disp_next() 841 if( townRecno < 1 ) in disp_next() 842 townRecno = size(); in disp_next() 846 townRecno++; in disp_next() 848 if( townRecno > size() ) in disp_next() 849 townRecno = 1; in disp_next() 852 if( is_deleted(townRecno) ) in disp_next() 855 townPtr = (*this)[townRecno]; in disp_next() [all …]
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H A D | OAI_SPY.cpp | 54 Town* townPtr = town_array[townRecno]; in ai_assign_spy_to_town() 418 if( ++townRecno > townCount ) in think_assign_spy_target_town() 419 townRecno = 1; in think_assign_spy_target_town() 421 if( town_array.is_deleted(townRecno) ) in think_assign_spy_target_town() 424 townPtr = town_array[townRecno]; in think_assign_spy_target_town() 459 return townRecno; in think_assign_spy_target_town() 480 if( ++townRecno > townCount ) in think_assign_spy_own_town() 481 townRecno = 1; in think_assign_spy_own_town() 483 if( town_array.is_deleted(townRecno) ) in think_assign_spy_own_town() 486 townPtr = town_array[townRecno]; in think_assign_spy_own_town() [all …]
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H A D | OREBEL.cpp | 173 if(rebelPtr->action_para==townRecno) in stop_attack_town() 442 Town* townPtr = town_array[townRecno]; in settle_town() 446 rebelPtr->town_recno = townRecno; in settle_town() 682 int i, townRecno; in think_settle_to() local 691 if( ++townRecno > town_array.size() ) in think_settle_to() 692 townRecno = 1; in think_settle_to() 694 if( town_array.is_deleted(townRecno) ) in think_settle_to() 697 townPtr = town_array[townRecno]; in think_settle_to() 733 int townRecno, bestTownRecno=0; in think_capture_attack_town() local 744 townPtr = town_array[townRecno]; in think_capture_attack_town() [all …]
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H A D | OR_TOWN.cpp | 319 for( int townRecno=1 ; townRecno<=totalTown ; townRecno++ ) in town_filter() local 321 if( town_array.is_deleted(townRecno) ) in town_filter() 324 townPtr = town_array[townRecno]; in town_filter() 330 return townRecno; in town_filter() 344 int townRecno = town_filter(recNo); in put_town_rec() local 345 Town* townPtr = town_array[townRecno]; in put_town_rec()
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H A D | OTOWNDRW.cpp | 286 int townRecno = linked_town_array[i]; in draw_detect_link_line() local 288 Town *townPtr = town_array[townRecno]; in draw_detect_link_line() 309 int townRecno = townNetwork[i]; in draw_detect_link_line() local 310 Town *townPtr = town_array[townRecno]; in draw_detect_link_line() 313 if (townRecno == town_recno) continue; in draw_detect_link_line() 330 can_migrate(townRecno) ) in draw_detect_link_line() 340 err_when(town_array[townRecno]->population>MAX_TOWN_POPULATION); in draw_detect_link_line() 343 migrate_to(townRecno, COMMAND_PLAYER, migrateRaceId, (detectClick == 1 ? 1 : 10)); in draw_detect_link_line()
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H A D | OBATTLE.cpp | 433 int nationRecno, unitId, rankId, xLoc, yLoc, townRecno; in create_pregame_object() local 449 if( !townRecno ) in create_pregame_object() 457 Town* townPtr = town_array[townRecno]; in create_pregame_object() 474 kingUnitRecno = create_unit(townRecno, unitId, RANK_KING); in create_pregame_object() 505 if( !create_unit(townRecno, unitId, rankId) ) in create_pregame_object() 513 site_array.create_raw_site(0, townRecno); in create_pregame_object() 783 Town* townPtr = town_array[townRecno]; in create_town() 796 Town* townPtr = town_array[townRecno]; in create_town() 845 return townRecno; in create_town() 860 int Battle::create_unit(int townRecno, int unitId, int rankId) in create_unit() argument [all …]
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H A D | OFIRM.cpp | 1082 if( townRecno ) in assign_settle() 1085 return townRecno; in assign_settle() 1106 return townRecno; in assign_settle() 2026 shortPtr[1] = townRecno; in pull_town_people() 2360 if( townRecno ) in create_unit() 2369 if( townRecno ) in create_unit() 2655 if( disappearFlag && townRecno ) in resign_all_worker() 2748 townRecno=1; in think_worker_migrate() 2931 shortPtr[1] = townRecno; in set_worker_home_town() 3135 int townRecno; in setup_link() local [all …]
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H A D | OAI_QUER.cpp | 76 short townRecno = locPtr->town_recno(); in check_town_ready() local 78 if(town_array.is_deleted(townRecno)) in check_town_ready() 81 Town *townPtr = town_array[townRecno]; in check_town_ready()
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H A D | OMONSRES.cpp | 228 for( int townRecno=town_array.size() ; townRecno>0 ; townRecno-- ) in create_firm_monster() local 230 if( town_array.is_deleted(townRecno) ) in create_firm_monster() 233 Town* townPtr = town_array[townRecno]; in create_firm_monster()
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H A D | OTOWNBLD.cpp | 41 void TownBuild::draw(int townRecno, int absBaseX, int absBaseY) in draw() argument 67 Town* townPtr = town_array[townRecno]; in draw() 69 …mapTable = game.get_color_remap_table(townPtr->nation_recno, town_array.selected_recno==townRecno); in draw()
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H A D | OSPY2.cpp | 332 int townRecno = trueNation->think_assign_spy_target_town(THIS->race_id, spyRegionId); in think_mobile_spy_new_action() local 334 if( townRecno ) in think_mobile_spy_new_action() 336 Town* townPtr = town_array[townRecno]; in think_mobile_spy_new_action() 362 int townRecno = trueNation->think_assign_spy_own_town(THIS->race_id, spyRegionId); in think_mobile_spy_new_action() local 364 if( townRecno ) in think_mobile_spy_new_action() 366 Town* townPtr = town_array[townRecno]; in think_mobile_spy_new_action()
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H A D | OAI_CAP2.cpp | 260 int townRecno, curRating; in think_capture_enemy_town_target() local 269 for( townRecno=town_array.size() ; townRecno>0 ; townRecno-- ) in think_capture_enemy_town_target() 271 if( town_array.is_deleted(townRecno) ) in think_capture_enemy_town_target() 274 targetTown = town_array[townRecno]; in think_capture_enemy_town_target()
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H A D | OAI_INFO.cpp | 269 void Nation::add_town_info(short townRecno) in add_town_info() argument 272 AI_TOWN_INC_SIZE, 1, townRecno); in add_town_info() 281 void Nation::del_town_info(short townRecno) in del_town_info() argument 287 if( town_array[townRecno]->is_base_town ) in del_town_info() 296 AI_TOWN_INC_SIZE, -1, townRecno); in del_town_info()
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H A D | OCRC_STO.cpp | 105 for( short townRecno = 1; townRecno <= town_array.size(); ++townRecno) in record_towns() local 108 if( !town_array.is_deleted(townRecno) ) in record_towns() 109 checkNum = town_array[townRecno]->crc8(); in record_towns()
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H A D | OF_MARK2.cpp | 565 for( int townRecno=town_array.size() ; townRecno>0 ; townRecno-- ) in think_export_product() local 567 if( town_array.is_deleted(townRecno) ) in think_export_product() 570 townPtr = town_array[townRecno]; in think_export_product() 611 if( think_build_export_market(townRecno) ) in think_export_product() 624 int FirmMarket::think_build_export_market(int townRecno) in think_build_export_market() argument 626 Town* townPtr = town_array[townRecno]; in think_build_export_market()
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H A D | ONEWS2.cpp | 66 void NewsArray::town_rebel(int townRecno, int rebelCount) in town_rebel() argument 68 Town* townPtr = town_array[townRecno]; in town_rebel() 82 newsPtr->set_loc( townPtr->center_x, townPtr->center_y, NEWS_LOC_TOWN, townRecno ); in town_rebel() 373 void NewsArray::town_abandoned(int townRecno) in town_abandoned() argument 375 Town* townPtr = town_array[townRecno]; in town_abandoned() 405 void NewsArray::town_surrendered(int townRecno, int toNationRecno) in town_surrendered() argument 407 Town* townPtr = town_array[townRecno]; in town_surrendered() 421 newsPtr->set_loc( townPtr->center_x, townPtr->center_y, NEWS_LOC_TOWN, townRecno ); in town_surrendered()
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H A D | OREMOTEM.cpp | 186 static short validate_town(short townRecno, unsigned flags = 0); 737 static short validate_town(short townRecno, unsigned flags) in validate_town() argument 741 if( townRecno && !town_array.is_deleted(townRecno) in validate_town() 742 && (townPtr = town_array[townRecno]) in validate_town() 744 return townRecno; in validate_town() 2466 for( int townRecno=town_array.size() ; townRecno>0 ; townRecno-- ) in town_auto_tax() local 2469 if( !town_array.is_deleted(townRecno) && (townPtr = town_array[townRecno]) && in town_auto_tax() 2473 if( town_array.selected_recno == townRecno ) in town_auto_tax() 2514 for( int townRecno=town_array.size() ; townRecno>0 ; townRecno-- ) in town_auto_grant() local 2517 if( !town_array.is_deleted(townRecno) && (townPtr = town_array[townRecno]) && in town_auto_grant() [all …]
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/dports/games/7kaa/7kaa-2.15.4p1/include/ |
H A D | OTownNetwork.h | 56 void add_town(int townRecno); 57 void remove_town(int townRecno); 81 …int town_created(int townRecno, int nationRecno, short const *linkedTowns, int linkedCount); // Re… 82 void town_destroyed(int townRecno); // Call this when the town is about to be destroyed 83 void town_pre_changing_nation(int townRecno); // Call this just before a town changes nations 84 …void town_post_changing_nation(int townRecno, int newNationRecno); // Call this just after a town … 89 void verify_town_network_before_merge(int nationRecno, int townRecno); 93 …int pulse(int townRecno, int nationRecno); // Pulses the towns that are linked, and returns the am… 94 void add_all_linked(int townRecno, TownNetwork *pTownNetwork);
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H A D | OWORLD.h | 150 void restore_power(int xLoc1, int yLoc1, int xLoc2, int yLoc2, int townRecno, int firmRecno); 175 short townRecno, short initHp = 99); 176 void build_wall(int townRecno, short initHp = 99); 178 void open_west_gate(short x2, short y1, short townRecno); 179 void open_east_gate(short x1, short y1, short townRecno); 180 void open_north_gate(short x1, short y2, short townRecno); 181 void open_south_gate(short x1, short y1, short townRecno);
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H A D | ONATION.h | 351 void add_town_info(short townRecno); // add town information 352 void del_town_info(short townRecno); // remove town information 487 int capture_expected_resistance(int townRecno, int *captureUnitRecno); 488 int start_capture(int townRecno, int captureUnitRecno); 489 int capture_build_camp(int townRecno, int raceId, int captureUnitRecno); 490 int find_best_capturer(int townRecno, int raceId, int& bestResistanceReduce); 491 int hire_best_capturer(int townRecno, int raceId); 545 int ai_assign_spy_to_town(int townRecno, int raceId=0);
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H A D | ONEWS.h | 225 void town_rebel(int townRecno, int rebelCount); 235 void town_abandoned(int townRecno); 236 void town_surrendered(int townRecno, int toNationRecno);
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H A D | OREBEL.h | 115 void settle_town(int unitRecno, int townRecno); 119 void stop_attack_town(short townRecno);
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