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Searched refs:tr5_room_t (Results 1 – 9 of 9) sorted by relevance

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/vt/
H A Dl_main.h479 tr5_room_t *rooms; ///< \brief all rooms (normal and alternate).
586 void read_tr_room(SDL_RWops * const src, tr5_room_t & room);
609 void read_tr2_room(SDL_RWops * const src, tr5_room_t & room);
616 void read_tr3_room(SDL_RWops * const src, tr5_room_t & room);
627 void read_tr4_room(SDL_RWops * const src, tr5_room_t & room);
639 void read_tr5_room(SDL_RWops * const orgsrc, tr5_room_t & room);
H A Dl_tr3.cpp86 void TR_Level::read_tr3_room(SDL_RWops * const src, tr5_room_t & room) in read_tr3_room()
230 this->rooms = (tr5_room_t*)calloc(this->rooms_count, sizeof(tr5_room_t)); in read_tr3_level()
H A Dl_tr2.cpp138 void TR_Level::read_tr2_room(SDL_RWops * const src, tr5_room_t & room) in read_tr2_room()
276 this->rooms = (tr5_room_t*)calloc(this->rooms_count, sizeof(tr5_room_t)); in read_tr2_level()
H A Dl_tr5.cpp113 void TR_Level::read_tr5_room(SDL_RWops * const src, tr5_room_t & room) in read_tr5_room()
650 this->rooms = (tr5_room_t*)calloc(this->rooms_count, sizeof(tr5_room_t)); in read_tr5_level()
H A Dl_tr1.cpp282 void TR_Level::read_tr_room(SDL_RWops * const src, tr5_room_t & room) in read_tr_room()
647 this->rooms = (tr5_room_t*)calloc(this->rooms_count, sizeof(tr5_room_t)); in read_tr_level()
H A Dl_tr4.cpp118 void TR_Level::read_tr4_room(SDL_RWops * const src, tr5_room_t & room) in read_tr4_room()
577 this->rooms = (tr5_room_t*)calloc(this->rooms_count, sizeof(tr5_room_t)); in read_tr4_level()
H A Dtr_types.h278 } tr5_room_t; typedef
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/
H A Dresource.cpp608 tr5_room_t *tr_room = &tr->rooms[room_index]; in Res_RoomSectorsCalculate()
1317 void TR_SetupRoomPolygonVertices(polygon_p p, base_mesh_p mesh, const tr5_room_t *tr_room, const ui… in TR_SetupRoomPolygonVertices()
1335 tr5_room_t *tr_room; in TR_GenRoomMesh()
H A Dworld.cpp1692 tr5_room_t *tr_room = &tr->rooms[room->id]; in World_GenRoom()