Searched refs:tr5_room_vertex_t (Results 1 – 7 of 7) sorted by relevance
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/vt/ |
H A D | l_main.h | 584 void read_tr_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & room_vertex); 607 void read_tr2_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & room_vertex); 614 void read_tr3_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & room_vertex); 625 void read_tr4_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & room_vertex); 638 void read_tr5_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & vert);
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H A D | l_tr3.cpp | 52 void TR_Level::read_tr3_room_vertex(SDL_RWops *const src, tr5_room_vertex_t & room_vertex) in read_tr3_room_vertex() 106 room.vertices = (tr5_room_vertex_t*)calloc(room.num_vertices, sizeof(tr5_room_vertex_t)); in read_tr3_room()
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H A D | tr_types.h | 196 } tr5_room_vertex_t; typedef 221 tr5_room_vertex_t *vertices; // [NumVertices] list of vertices (relative coordinates)
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H A D | l_tr2.cpp | 104 void TR_Level::read_tr2_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & room_vertex) in read_tr2_room_vertex() 158 room.vertices = (tr5_room_vertex_t*)calloc(room.num_vertices, sizeof(tr5_room_vertex_t)); in read_tr2_room()
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H A D | l_tr5.cpp | 103 void TR_Level::read_tr5_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & vert) in read_tr5_room_vertex() 389 room.vertices = (tr5_room_vertex_t*)calloc(room.num_vertices, sizeof(tr5_room_vertex_t)); in read_tr5_room()
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H A D | l_tr1.cpp | 230 void TR_Level::read_tr_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & room_vertex) in read_tr_room_vertex() 302 room.vertices = (tr5_room_vertex_t*)calloc(room.num_vertices, sizeof(tr5_room_vertex_t)); in read_tr_room()
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H A D | l_tr4.cpp | 84 void TR_Level::read_tr4_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & room_vertex) in read_tr4_room_vertex() 138 room.vertices = (tr5_room_vertex_t*)calloc(room.num_vertices, sizeof(tr5_room_vertex_t)); in read_tr4_room()
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