Home
last modified time | relevance | path

Searched refs:tr5_room_vertex_t (Results 1 – 7 of 7) sorted by relevance

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/vt/
H A Dl_main.h584 void read_tr_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & room_vertex);
607 void read_tr2_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & room_vertex);
614 void read_tr3_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & room_vertex);
625 void read_tr4_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & room_vertex);
638 void read_tr5_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & vert);
H A Dl_tr3.cpp52 void TR_Level::read_tr3_room_vertex(SDL_RWops *const src, tr5_room_vertex_t & room_vertex) in read_tr3_room_vertex()
106 room.vertices = (tr5_room_vertex_t*)calloc(room.num_vertices, sizeof(tr5_room_vertex_t)); in read_tr3_room()
H A Dtr_types.h196 } tr5_room_vertex_t; typedef
221 tr5_room_vertex_t *vertices; // [NumVertices] list of vertices (relative coordinates)
H A Dl_tr2.cpp104 void TR_Level::read_tr2_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & room_vertex) in read_tr2_room_vertex()
158 room.vertices = (tr5_room_vertex_t*)calloc(room.num_vertices, sizeof(tr5_room_vertex_t)); in read_tr2_room()
H A Dl_tr5.cpp103 void TR_Level::read_tr5_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & vert) in read_tr5_room_vertex()
389 room.vertices = (tr5_room_vertex_t*)calloc(room.num_vertices, sizeof(tr5_room_vertex_t)); in read_tr5_room()
H A Dl_tr1.cpp230 void TR_Level::read_tr_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & room_vertex) in read_tr_room_vertex()
302 room.vertices = (tr5_room_vertex_t*)calloc(room.num_vertices, sizeof(tr5_room_vertex_t)); in read_tr_room()
H A Dl_tr4.cpp84 void TR_Level::read_tr4_room_vertex(SDL_RWops * const src, tr5_room_vertex_t & room_vertex) in read_tr4_room_vertex()
138 room.vertices = (tr5_room_vertex_t*)calloc(room.num_vertices, sizeof(tr5_room_vertex_t)); in read_tr4_room()