Home
last modified time | relevance | path

Searched refs:tracedist (Results 1 – 13 of 13) sorted by relevance

/dports/devel/py-qutip/qutip-4.6.2/qutip/tests/
H A Dtest_scheduler.py39 from qutip import process_fidelity, qeye, tracedist
121 assert(tracedist(result0*result1.dag(), qeye(result0.dims[0])) < 1.0e-7)
154 assert(tracedist(result0*result1.dag(), qeye(result0.dims[0])) < 1.0e-7)
183 assert(tracedist(result0*result1.dag(), qeye(result0.dims[0])) < 1.0e-7)
213 assert(tracedist(result0*result1.dag(), qeye(result0.dims[0])) < 1.0e-7)
251 assert(tracedist(result0*result1.dag(), qeye(result0.dims[0])) < 1.0e-7)
H A Dtest_metrics.py50 fidelity, tracedist, hellinger_dist, dnorm, average_gate_fidelity,
145 assert tracedist(state, state) == pytest.approx(0, abs=1e-6)
156 assert tracedist(left, right) == pytest.approx(1, abs=1e-6)
162 D = tracedist(rho1, rho2)
163 DU = tracedist(U*rho1*U.dag(), U*rho2*U.dag())
265 assert 1 - fidelity(left, right) <= tracedist(left, right) + tol
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/
H A DPhysics_Player.cpp1125 float tracedist; in CheckLadder() local
1142 tracedist = 1.0f; in CheckLadder()
1144 tracedist = 48.0f; in CheckLadder()
1147 end = current.origin + tracedist * forward; in CheckLadder()
1160 end = start + tracedist * forward; in CheckLadder()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/
H A DPhysics_Player.cpp1125 float tracedist; in CheckLadder() local
1142 tracedist = 1.0f; in CheckLadder()
1144 tracedist = 48.0f; in CheckLadder()
1147 end = current.origin + tracedist * forward; in CheckLadder()
1160 end = start + tracedist * forward; in CheckLadder()
/dports/games/zdoom/zdoom-2.8.1/src/g_shared/
H A Da_sharedglobal.h13 … sector_t *sec, fixed_t x, fixed_t y, fixed_t z, angle_t angle, fixed_t tracedist, bool permanent);
H A Da_decals.cpp756 …, sector_t *sec, fixed_t x, fixed_t y, fixed_t z, angle_t angle, fixed_t tracedist, bool permanent) in ShootDecal() argument
771 tracedist, 0, 0, NULL, trace, TRACE_NoSky); in ShootDecal()
/dports/devel/py-qutip/qutip-4.6.2/qutip/
H A Dmetrics.py158 def tracedist(A, B, sparse=False, tol=0): function
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dbg_pmove.c3738 float tracedist; local
3750 tracedist = 1.0;
3752 tracedist = TRACE_LADDER_DIST;
3784 VectorMA( pm->ps->origin, tracedist, flatforward, spot );
3809 if ( pml.ladder && !pml.walking && ( trace.fraction * tracedist > 1.0 ) ) {
3815 VectorMA( pm->ps->origin, -tracedist, laddervec, spot );
H A Dai_cast_funcs.c101 float AICast_GetRandomViewAngle( cast_state_t *cs, float tracedist ) { in AICast_GetRandomViewAngle() argument
124 VectorMA( start, tracedist, dir, end ); in AICast_GetRandomViewAngle()
H A Dg_func_decs.h1375 extern float AICast_GetRandomViewAngle ( cast_state_t * cs , float tracedist ) ;
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dbg_pmove.c3487 float tracedist; in PM_CheckLadderMove() local
3499 tracedist = 1.0; in PM_CheckLadderMove()
3501 tracedist = TRACE_LADDER_DIST; in PM_CheckLadderMove()
3533 VectorMA( pm->ps->origin, tracedist, flatforward, spot ); in PM_CheckLadderMove()
3558 if ( pml.ladder && !pml.walking && ( trace.fraction * tracedist > 1.0 ) ) { in PM_CheckLadderMove()
3564 VectorMA( pm->ps->origin, -tracedist, laddervec, spot ); in PM_CheckLadderMove()
H A Dai_cast_funcs.c101 float AICast_GetRandomViewAngle( cast_state_t *cs, float tracedist ) { in AICast_GetRandomViewAngle() argument
124 VectorMA( start, tracedist, dir, end ); in AICast_GetRandomViewAngle()
/dports/games/barony/Barony-3.3.7/src/
H A Dactmonster.cpp7413 int tracedist = 0; in handleMonsterAttack() local
7416 tracedist = 1024; in handleMonsterAttack()
7420 tracedist = 160; in handleMonsterAttack()
7423 tracedist = getMonsterEffectiveDistanceOfRangedWeapon(myStats->weapon); in handleMonsterAttack()
7428 tracedist = STRIKERANGE; in handleMonsterAttack()
7439 lineTrace(this, this->x, this->y, newTangent, tracedist, 0, false); in handleMonsterAttack()