Searched refs:trait_ILLITERATE (Results 1 – 14 of 14) sorted by relevance
22 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable314 dummy.toggle_trait( trait_ILLITERATE );315 REQUIRE( dummy.has_trait( trait_ILLITERATE ) );349 REQUIRE_FALSE( dummy.has_trait( trait_ILLITERATE ) );
25 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable127 … desc += u.has_trait( trait_ILLITERATE ) ? _( "\nSign: ???" ) : string_format( _( "\nSign: %s" ), in extended_description()
107 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable299 if( book_requires_intelligence && has_trait( trait_ILLITERATE ) ) { in get_book_reader()326 if( book_requires_intelligence && elem->has_trait( trait_ILLITERATE ) ) { in get_book_reader()
185 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable1055 if( p.has_trait( trait_ILLITERATE ) ) { in try_start_hacking()4154 if( p.has_trait( trait_ILLITERATE ) ) { in sign()4286 if( !get_player_character().has_trait( trait_ILLITERATE ) ) { in str_to_illiterate_str()4430 if( p.has_trait( trait_ILLITERATE ) ) { in pay_gas()4465 bool can_hack = ( !p.has_trait( trait_ILLITERATE ) && in pay_gas()
120 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable906 if( type->intel > 0 && has_trait( trait_ILLITERATE ) ) { in can_read()
326 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable4461 if( p->has_trait( trait_ILLITERATE ) ) { in portable_game()4543 if( p->has_trait( trait_ILLITERATE ) ) { in fitness_check()5958 if( p->has_trait( trait_ILLITERATE ) ) { in robotcontrol()6336 if( p->has_trait( trait_ILLITERATE ) ) { in einktabletpc()8480 if( p->has_trait( trait_ILLITERATE ) ) { in multicooker()
251 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable6357 std::string sign_string = u.has_trait( trait_ILLITERATE ) ? "???" : signage; in print_terrain_info()9909 if( !u.has_trait( trait_ILLITERATE ) ) { in place_player()9916 if( !u.has_trait( trait_ILLITERATE ) ) { in place_player()