Home
last modified time | relevance | path

Searched refs:trait_ILLITERATE (Results 1 – 14 of 14) sorted by relevance

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/
H A Dreading_test.cpp22 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable
314 dummy.toggle_trait( trait_ILLITERATE );
315 REQUIRE( dummy.has_trait( trait_ILLITERATE ) );
349 REQUIRE_FALSE( dummy.has_trait( trait_ILLITERATE ) );
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/
H A Dreading_test.cpp22 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable
314 dummy.toggle_trait( trait_ILLITERATE );
315 REQUIRE( dummy.has_trait( trait_ILLITERATE ) );
349 REQUIRE_FALSE( dummy.has_trait( trait_ILLITERATE ) );
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Ddescriptions.cpp25 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable
127 … desc += u.has_trait( trait_ILLITERATE ) ? _( "\nSign: ???" ) : string_format( _( "\nSign: %s" ), in extended_description()
H A Davatar.cpp107 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable
299 if( book_requires_intelligence && has_trait( trait_ILLITERATE ) ) { in get_book_reader()
326 if( book_requires_intelligence && elem->has_trait( trait_ILLITERATE ) ) { in get_book_reader()
H A Diexamine.cpp185 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable
1055 if( p.has_trait( trait_ILLITERATE ) ) { in try_start_hacking()
4154 if( p.has_trait( trait_ILLITERATE ) ) { in sign()
4286 if( !get_player_character().has_trait( trait_ILLITERATE ) ) { in str_to_illiterate_str()
4430 if( p.has_trait( trait_ILLITERATE ) ) { in pay_gas()
4465 bool can_hack = ( !p.has_trait( trait_ILLITERATE ) && in pay_gas()
H A Dnpc.cpp120 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable
906 if( type->intel > 0 && has_trait( trait_ILLITERATE ) ) { in can_read()
H A Diuse.cpp326 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable
4461 if( p->has_trait( trait_ILLITERATE ) ) { in portable_game()
4543 if( p->has_trait( trait_ILLITERATE ) ) { in fitness_check()
5958 if( p->has_trait( trait_ILLITERATE ) ) { in robotcontrol()
6336 if( p->has_trait( trait_ILLITERATE ) ) { in einktabletpc()
8480 if( p->has_trait( trait_ILLITERATE ) ) { in multicooker()
H A Dgame.cpp251 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable
6357 std::string sign_string = u.has_trait( trait_ILLITERATE ) ? "???" : signage; in print_terrain_info()
9909 if( !u.has_trait( trait_ILLITERATE ) ) { in place_player()
9916 if( !u.has_trait( trait_ILLITERATE ) ) { in place_player()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Ddescriptions.cpp25 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable
127 … desc += u.has_trait( trait_ILLITERATE ) ? _( "\nSign: ???" ) : string_format( _( "\nSign: %s" ), in extended_description()
H A Davatar.cpp107 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable
299 if( book_requires_intelligence && has_trait( trait_ILLITERATE ) ) { in get_book_reader()
326 if( book_requires_intelligence && elem->has_trait( trait_ILLITERATE ) ) { in get_book_reader()
H A Diexamine.cpp185 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable
1055 if( p.has_trait( trait_ILLITERATE ) ) { in try_start_hacking()
4154 if( p.has_trait( trait_ILLITERATE ) ) { in sign()
4286 if( !get_player_character().has_trait( trait_ILLITERATE ) ) { in str_to_illiterate_str()
4430 if( p.has_trait( trait_ILLITERATE ) ) { in pay_gas()
4465 bool can_hack = ( !p.has_trait( trait_ILLITERATE ) && in pay_gas()
H A Dnpc.cpp120 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable
906 if( type->intel > 0 && has_trait( trait_ILLITERATE ) ) { in can_read()
H A Diuse.cpp326 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable
4461 if( p->has_trait( trait_ILLITERATE ) ) { in portable_game()
4543 if( p->has_trait( trait_ILLITERATE ) ) { in fitness_check()
5958 if( p->has_trait( trait_ILLITERATE ) ) { in robotcontrol()
6336 if( p->has_trait( trait_ILLITERATE ) ) { in einktabletpc()
8480 if( p->has_trait( trait_ILLITERATE ) ) { in multicooker()
H A Dgame.cpp251 static const trait_id trait_ILLITERATE( "ILLITERATE" ); variable
6357 std::string sign_string = u.has_trait( trait_ILLITERATE ) ? "???" : signage; in print_terrain_info()
9909 if( !u.has_trait( trait_ILLITERATE ) ) { in place_player()
9916 if( !u.has_trait( trait_ILLITERATE ) ) { in place_player()