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Searched refs:trait_WATERSLEEP (Results 1 – 8 of 8) sorted by relevance

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dplayer_hardcoded_effects.cpp127 static const trait_id trait_WATERSLEEP( "WATERSLEEP" ); variable
1312 has_trait( trait_M_SKIN3 ) || has_trait( trait_WATERSLEEP ) ) && in hardcoded_effects()
1339 if( has_trait( trait_WATERSLEEP ) ) { in hardcoded_effects()
H A Dconsumption.cpp136 static const trait_id trait_WATERSLEEP( "WATERSLEEP" ); variable
647 if( is_underwater() && !has_trait( trait_WATERSLEEP ) ) { in can_eat()
1715 if( is_underwater() && !has_trait( trait_WATERSLEEP ) ) { in consume()
H A Dplayer.cpp124 static const trait_id trait_WATERSLEEP( "WATERSLEEP" ); variable
2343 if( has_trait( trait_WATERSLEEP ) ) { in try_to_sleep()
H A Dcharacter.cpp374 static const trait_id trait_WATERSLEEP( "WATERSLEEP" ); variable
6929 bool watersleep = has_trait( trait_WATERSLEEP ); in base_comfort_value()
12399 bool watersleep = has_trait( trait_WATERSLEEP ); in sleep_spot()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dplayer_hardcoded_effects.cpp127 static const trait_id trait_WATERSLEEP( "WATERSLEEP" ); variable
1312 has_trait( trait_M_SKIN3 ) || has_trait( trait_WATERSLEEP ) ) && in hardcoded_effects()
1339 if( has_trait( trait_WATERSLEEP ) ) { in hardcoded_effects()
H A Dconsumption.cpp136 static const trait_id trait_WATERSLEEP( "WATERSLEEP" ); variable
647 if( is_underwater() && !has_trait( trait_WATERSLEEP ) ) { in can_eat()
1715 if( is_underwater() && !has_trait( trait_WATERSLEEP ) ) { in consume()
H A Dplayer.cpp124 static const trait_id trait_WATERSLEEP( "WATERSLEEP" ); variable
2343 if( has_trait( trait_WATERSLEEP ) ) { in try_to_sleep()
H A Dcharacter.cpp374 static const trait_id trait_WATERSLEEP( "WATERSLEEP" ); variable
6929 bool watersleep = has_trait( trait_WATERSLEEP ); in base_comfort_value()
12399 bool watersleep = has_trait( trait_WATERSLEEP ); in sleep_spot()