Searched refs:trans_buffer (Results 1 – 8 of 8) sorted by relevance
/dports/emulators/spim/spim-8.0/CPU/ |
H A D | mem.c | 595 static int trans_buffer; variable 675 trans_buffer = value & 0xff; in write_memory_mapped_IO() 676 put_console_char ((char)trans_buffer); in write_memory_mapped_IO() 725 return (trans_buffer & 0xff); in read_memory_mapped_IO()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/ |
H A D | modelinterp.cpp | 2060 if ( model->trans_buffer.flags & VB_FLAG_TRANS && !model->trans_buffer.tex_buf.empty() ) { in interp_pack_vertex_buffers() 2061 model_interp_pack_buffer(&pm->vert_source, &model->trans_buffer); in interp_pack_vertex_buffers() 2405 vertex_buffer *trans_buffer = &sub_model->trans_buffer; in interp_create_transparency_index_buffer() local 2407 trans_buffer->model_list = new(std::nothrow) poly_list; in interp_create_transparency_index_buffer() 2408 trans_buffer->vertex_offset = pm->submodel[mn].buffer.vertex_offset; in interp_create_transparency_index_buffer() 2410 trans_buffer->stride = pm->submodel[mn].buffer.stride; in interp_create_transparency_index_buffer() 2411 trans_buffer->flags = pm->submodel[mn].buffer.flags; in interp_create_transparency_index_buffer() 2491 trans_buffer->flags |= VB_FLAG_TRANS; in interp_create_transparency_index_buffer() 2495 buffer_data &new_buff = trans_buffer->tex_buf.back(); in interp_create_transparency_index_buffer() 2503 if ( trans_buffer->flags & VB_FLAG_TRANS ) { in interp_create_transparency_index_buffer() [all …]
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H A D | modelrender.cpp | 1273 if ( trans_buffer && sm->trans_buffer.flags & VB_FLAG_TRANS ) { in model_render_children_buffers() 1274 …model_render_buffers(scene, rendering_material, interp, &sm->trans_buffer, pm, mn, detail_level, t… in model_render_children_buffers() 1288 …n_buffers( scene, rendering_material, interp, pm, pmi, i, detail_level, tmap_flags, trans_buffer ); in model_render_children_buffers() 1596 …if ( pm->flags & PM_FLAG_TRANS_BUFFER && pm->submodel[submodel_num].trans_buffer.flags & VB_FLAG_T… in submodel_render_queue() 1597 …(scene, &rendering_material, render_info, &pm->submodel[submodel_num].trans_buffer, pm, submodel_n… in submodel_render_queue() 2740 bool trans_buffer = false; in model_render_queue() local 2745 …_buffers( scene, &rendering_material, interp, pm, pmi, i, detail_level, tmap_flags, trans_buffer ); in model_render_queue() 2777 trans_buffer = true; in model_render_queue() 2782 …_buffers( scene, &rendering_material, interp, pm, pmi, i, detail_level, tmap_flags, trans_buffer ); in model_render_queue() 2799 trans_buffer = false; in model_render_queue() [all …]
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H A D | model.h | 342 vertex_buffer trans_buffer; variable
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H A D | modelread.cpp | 1012 pm->submodel[i].trans_buffer.release(); in create_vertex_buffer()
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/dports/emulators/spim/spim-8.0/Tests/ |
H A D | tt.io.s | 51 # t3 address of trans_buffer
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/dports/misc/mxnet/incubator-mxnet-1.9.0/3rdparty/mkldnn/src/cpu/x64/ |
H A D | jit_avx512_common_convolution_winograd.cpp | 1078 array_offset_calculator<float, 2> trans_buffer( in _execute_backward_weights_S_D_G_W() local 1105 ? &(trans_buffer(ithr, 0)) in _execute_backward_weights_S_D_G_W()
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/dports/math/onednn/oneDNN-2.5.1/src/cpu/x64/ |
H A D | jit_avx512_common_convolution_winograd.cpp | 1078 array_offset_calculator<float, 2> trans_buffer( in _execute_backward_weights_S_D_G_W() local 1105 ? &(trans_buffer(ithr, 0)) in _execute_backward_weights_S_D_G_W()
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