/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/ |
H A D | timer.cpp | 69 persistMgr->transferUint32(TMEMBER(_timer)); in persist() 70 persistMgr->transferUint32(TMEMBER(_timerDelta)); in persist() 71 persistMgr->transferUint32(TMEMBER(_timerLast)); in persist()
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H A D | base_fader.cpp | 181 persistMgr->transferUint32(TMEMBER(_duration)); in persist() 185 persistMgr->transferUint32(TMEMBER(_startTime)); in persist()
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H A D | base_game_music.cpp | 218 persistMgr->transferUint32(TMEMBER(_musicStartTime[i])); in persistChannels() 225 persistMgr->transferUint32(TMEMBER(_musicCrossfadeStartTime)); in persistCrossfadeSettings() 226 persistMgr->transferUint32(TMEMBER(_musicCrossfadeLength)); in persistCrossfadeSettings()
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H A D | base_persistence_manager.h | 78 bool transferUint32(const char *name, uint32 *val);
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/ |
H A D | timer.cpp | 69 persistMgr->transferUint32(TMEMBER(_timer)); in persist() 70 persistMgr->transferUint32(TMEMBER(_timerDelta)); in persist() 71 persistMgr->transferUint32(TMEMBER(_timerLast)); in persist()
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H A D | base_fader.cpp | 181 persistMgr->transferUint32(TMEMBER(_duration)); in persist() 185 persistMgr->transferUint32(TMEMBER(_startTime)); in persist()
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H A D | base_animation_transition_time.cpp | 54 persistMgr->transferUint32(TMEMBER(_time)); in persist()
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H A D | base_game_music.cpp | 230 persistMgr->transferUint32(TMEMBER(_musicStartTime[i])); in persistChannels() 237 persistMgr->transferUint32(TMEMBER(_musicCrossfadeStartTime)); in persistCrossfadeSettings() 238 persistMgr->transferUint32(TMEMBER(_musicCrossfadeLength)); in persistCrossfadeSettings()
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/x/ |
H A D | animation_channel.cpp | 186 persistMgr->transferUint32(TMEMBER(_transitionStart)); in persist() 187 persistMgr->transferUint32(TMEMBER(_transtitionTime)); in persist() 189 persistMgr->transferUint32(TMEMBER(_stopTransitionTime)); in persist()
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H A D | active_animation.cpp | 136 persistMgr->transferUint32(TMEMBER(_startTime)); in persist() 139 persistMgr->transferUint32(TMEMBER(_lastLocalTime)); in persist()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/ad/ |
H A D | ad_scene.cpp | 2312 persistMgr->transferUint32(TMEMBER(_editorColBlocked)); in persist() 2314 persistMgr->transferUint32(TMEMBER(_editorColDecor)); in persist() 2316 persistMgr->transferUint32(TMEMBER(_editorColEntity)); in persist() 2318 persistMgr->transferUint32(TMEMBER(_editorColFrame)); in persist() 2319 persistMgr->transferUint32(TMEMBER(_editorColRegion)); in persist() 2321 persistMgr->transferUint32(TMEMBER(_editorColScale)); in persist() 2334 persistMgr->transferUint32(TMEMBER(_lastTimeH)); in persist() 2335 persistMgr->transferUint32(TMEMBER(_lastTimeV)); in persist() 2344 persistMgr->transferUint32(TMEMBER(_pfMaxTime)); in persist() 2355 persistMgr->transferUint32(TMEMBER(_scrollTimeH)); in persist() [all …]
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H A D | ad_talk_node.cpp | 195 persistMgr->transferUint32(TMEMBER(_startTime)); in persist() 196 persistMgr->transferUint32(TMEMBER(_endTime)); in persist()
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H A D | ad_sentence.cpp | 256 persistMgr->transferUint32(TMEMBER(_duration)); in persist() 262 persistMgr->transferUint32(TMEMBER(_startTime)); in persist()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/sound/ |
H A D | base_sound.cpp | 174 persistMgr->transferUint32(TMEMBER(_soundPosition)); in persist() 178 persistMgr->transferUint32(TMEMBER(_soundLoopStart)); in persist()
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/sound/ |
H A D | base_sound.cpp | 174 persistMgr->transferUint32(TMEMBER(_soundPosition)); in persist() 178 persistMgr->transferUint32(TMEMBER(_soundLoopStart)); in persist()
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/ad/ |
H A D | ad_talk_node.cpp | 198 persistMgr->transferUint32(TMEMBER(_startTime)); in persist() 199 persistMgr->transferUint32(TMEMBER(_endTime)); in persist()
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H A D | ad_scene.cpp | 2914 persistMgr->transferUint32(TMEMBER(_editorColBlocked)); in persist() 2916 persistMgr->transferUint32(TMEMBER(_editorColDecor)); in persist() 2918 persistMgr->transferUint32(TMEMBER(_editorColEntity)); in persist() 2920 persistMgr->transferUint32(TMEMBER(_editorColFrame)); in persist() 2921 persistMgr->transferUint32(TMEMBER(_editorColRegion)); in persist() 2923 persistMgr->transferUint32(TMEMBER(_editorColScale)); in persist() 2936 persistMgr->transferUint32(TMEMBER(_lastTimeH)); in persist() 2937 persistMgr->transferUint32(TMEMBER(_lastTimeV)); in persist() 2946 persistMgr->transferUint32(TMEMBER(_pfMaxTime)); in persist() 2957 persistMgr->transferUint32(TMEMBER(_scrollTimeH)); in persist() [all …]
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H A D | ad_sentence.cpp | 256 persistMgr->transferUint32(TMEMBER(_duration)); in persist() 262 persistMgr->transferUint32(TMEMBER(_startTime)); in persist()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/particles/ |
H A D | part_particle.cpp | 240 persistMgr->transferUint32(TMEMBER(_creationTime)); in persist() 244 persistMgr->transferUint32(TMEMBER(_fadeStart)); in persist()
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H A D | part_emitter.cpp | 1224 persistMgr->transferUint32(TMEMBER(numForces)); in persist() 1229 persistMgr->transferUint32(TMEMBER(numForces)); in persist() 1240 persistMgr->transferUint32(TMEMBER(numParticles)); in persist() 1245 persistMgr->transferUint32(TMEMBER(numParticles)); in persist()
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/particles/ |
H A D | part_particle.cpp | 243 persistMgr->transferUint32(TMEMBER(_creationTime)); in persist() 247 persistMgr->transferUint32(TMEMBER(_fadeStart)); in persist()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/font/ |
H A D | base_font_truetype.h | 88 persistMgr->transferUint32(TMEMBER(_color)); in persist()
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/font/ |
H A D | base_font_truetype.h | 88 persistMgr->transferUint32(TMEMBER(_color)); in persist()
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/3ds/ |
H A D | light3d.cpp | 147 persistMgr->transferUint32("_diffuseColor", &_diffuseColor); in persist()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/scriptables/ |
H A D | script.cpp | 1259 persistMgr->transferUint32(TMEMBER(_bufferSize)); in persist() 1267 persistMgr->transferUint32(TMEMBER(_bufferSize)); in persist() 1285 persistMgr->transferUint32(TMEMBER(_iP)); in persist() 1296 persistMgr->transferUint32(TMEMBER(_timeSlice)); in persist() 1299 persistMgr->transferUint32(TMEMBER(_waitTime)); in persist()
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