/dports/chinese/bitchx/bitchx-1.2.1/source/ |
H A D | hebrew.c | 26 unsigned char *transloc; in heb_reverse() local 40 transloc = index(transfrom,tmp1); in heb_reverse() 41 if (transloc != NULL) in heb_reverse() 43 transind = transloc-transfrom; in heb_reverse() 47 transloc = index(transfrom,tmp2); in heb_reverse() 48 if (transloc != NULL) in heb_reverse() 50 transind = transloc-transfrom; in heb_reverse() 62 transloc = index(transfrom,*(str+ind)); in heb_reverse() 63 if (transloc != NULL) in heb_reverse() 65 transind = transloc-transfrom; in heb_reverse()
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/dports/irc/bitchx/bitchx-1.2.1/source/ |
H A D | hebrew.c | 26 unsigned char *transloc; in heb_reverse() local 40 transloc = index(transfrom,tmp1); in heb_reverse() 41 if (transloc != NULL) in heb_reverse() 43 transind = transloc-transfrom; in heb_reverse() 47 transloc = index(transfrom,tmp2); in heb_reverse() 48 if (transloc != NULL) in heb_reverse() 50 transind = transloc-transfrom; in heb_reverse() 62 transloc = index(transfrom,*(str+ind)); in heb_reverse() 63 if (transloc != NULL) in heb_reverse() 65 transind = transloc-transfrom; in heb_reverse()
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/dports/astro/opencpn/OpenCPN-5.2.4/plugins/grib_pi/src/ |
H A D | pi_shaders.cpp | 481 GLint transloc = glGetUniformLocation(pi_color_tri_shader_program,"TransformMatrix"); in configureShaders() local 482 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders() 489 transloc = glGetUniformLocation(pi_circle_filled_shader_program,"TransformMatrix"); in configureShaders() 490 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders() 497 transloc = glGetUniformLocation(pi_texture_2D_shader_program,"TransformMatrix"); in configureShaders() 498 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders() 505 transloc = glGetUniformLocation(pi_colorv_tri_shader_program,"TransformMatrix"); in configureShaders() 506 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders()
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/dports/astro/opencpn/OpenCPN-5.2.4/plugins/wmm_pi/src/ |
H A D | pi_shaders.cpp | 480 GLint transloc = glGetUniformLocation(pi_color_tri_shader_program,"TransformMatrix"); in configureShaders() local 481 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders() 488 transloc = glGetUniformLocation(pi_circle_filled_shader_program,"TransformMatrix"); in configureShaders() 489 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders() 496 transloc = glGetUniformLocation(pi_texture_2D_shader_program,"TransformMatrix"); in configureShaders() 497 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders() 504 transloc = glGetUniformLocation(pi_colorv_tri_shader_program,"TransformMatrix"); in configureShaders() 505 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/ |
H A D | d_tutankhm.cpp | 483 INT32 transloc; in render_stars() local 495 transloc = (y * nScreenWidth) + x; in render_stars() 496 if (!pTransDraw[transloc]) in render_stars() 497 pTransDraw[transloc] = StarSeedTab[StarCounter].Colour + 0x20; in render_stars()
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/dports/comms/yagiuda/yagiuda-1.19/src/ |
H A D | genetic_algorithm_lib.c | 228 void transloc(char *gene) in transloc() function 286 if (randreal()<ptrans) transloc(Pop2[a].gene) ; in Selection()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | Makefile.obj | 224 spl-transloc.o \ 530 spl-transloc.h.o \
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/dports/astro/opencpn/OpenCPN-5.2.4/src/ |
H A D | glChartCanvas.cpp | 5964 GLint transloc = glGetUniformLocation(color_tri_shader_program,"TransformMatrix"); in configureShaders() local 5965 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders() 5970 transloc = glGetUniformLocation(texture_2D_shader_program,"TransformMatrix"); in configureShaders() 5971 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders() 5976 transloc = glGetUniformLocation(circle_filled_shader_program,"TransformMatrix"); in configureShaders() 5977 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders() 5982 transloc = glGetUniformLocation(texture_2DA_shader_program,"TransformMatrix"); in configureShaders() 5983 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders() 6225 GLint transloc = glGetUniformLocation(fade_texture_2D_shader_program,"trans"); in onFadeTimerEvent() 6228 glUniform4fv( transloc, 1, colVec ); in onFadeTimerEvent()
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H A D | s52plib.cpp | 13124 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); 13129 transloc = glGetUniformLocation(S52texture_2D_shader_program,"TransformMatrix"); 13130 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); 13136 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); 13142 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); 13147 transloc = glGetUniformLocation(S52ring_shader_program,"TransformMatrix"); 13148 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); 13153 transloc = glGetUniformLocation(S52Dash_shader_program,"TransformMatrix"); 13154 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); 13159 transloc = glGetUniformLocation(S52AP_shader_program,"TransformMatrix"); [all …]
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/android-project/jni/src/ |
H A D | Android.mk | 238 $(CRAWL_PATH)/spl-transloc.cc \
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/Crawl.xcodeproj/ |
H A D | project.pbxproj | 38 …B2F148B242D00084E83 /* spl-transloc.cc in Sources */ = {isa = PBXBuildFile; fileRef = 1F909B1B148B… 63 …BC3148B42C700084E83 /* spl-transloc.cc in Sources */ = {isa = PBXBuildFile; fileRef = 1F909B1B148B… 963 …00084E83 /* spl-transloc.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = so… 964 …42D00084E83 /* spl-transloc.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = … 2146 1F909B1B148B242D00084E83 /* spl-transloc.cc */, 2147 1F909B1C148B242D00084E83 /* spl-transloc.h */, 3100 1F909BC3148B42C700084E83 /* spl-transloc.cc in Sources */, 3343 1F909B2F148B242D00084E83 /* spl-transloc.cc in Sources */,
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/dports/biology/gmap/gmap-2020-09-12/ |
H A D | README | 938 header as having "(transloc)" appear after the "concordant", "paired",
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H A D | ChangeLog | 3629 Requiring minimum number of matches to allow a transloc splice. Favoring 3649 matches in donor and acceptor before creating a transloc splice. Added 13782 * gmap.c, outbuffer.c, outbuffer.h: Added .transloc split output file for 14683 file. Adding (transloc) string to GSNAP output, and XT flag to SAM output
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/dports/textproc/ro-hunspell/ro-hunspell-3.3.10/ |
H A D | ro_RO.dic | 148853 transloc/K 180843 translocându
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H A D | ro_RO-ante1993.dic | 148853 transloc/K 180775 translocîndu
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/dports/editors/texstudio/texstudio-4.1.2/utilities/dictionaries/ |
H A D | ro_RO-Romanian.dic | 148853 transloc/K 180843 translocându
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/dports/www/dooble/dooble-2021.12.05/Dictionaries/ro/ |
H A D | ro_RO.dic | 148407 transloc/K 180373 translocându
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