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Searched refs:transloc (Results 1 – 17 of 17) sorted by relevance

/dports/chinese/bitchx/bitchx-1.2.1/source/
H A Dhebrew.c26 unsigned char *transloc; in heb_reverse() local
40 transloc = index(transfrom,tmp1); in heb_reverse()
41 if (transloc != NULL) in heb_reverse()
43 transind = transloc-transfrom; in heb_reverse()
47 transloc = index(transfrom,tmp2); in heb_reverse()
48 if (transloc != NULL) in heb_reverse()
50 transind = transloc-transfrom; in heb_reverse()
62 transloc = index(transfrom,*(str+ind)); in heb_reverse()
63 if (transloc != NULL) in heb_reverse()
65 transind = transloc-transfrom; in heb_reverse()
/dports/irc/bitchx/bitchx-1.2.1/source/
H A Dhebrew.c26 unsigned char *transloc; in heb_reverse() local
40 transloc = index(transfrom,tmp1); in heb_reverse()
41 if (transloc != NULL) in heb_reverse()
43 transind = transloc-transfrom; in heb_reverse()
47 transloc = index(transfrom,tmp2); in heb_reverse()
48 if (transloc != NULL) in heb_reverse()
50 transind = transloc-transfrom; in heb_reverse()
62 transloc = index(transfrom,*(str+ind)); in heb_reverse()
63 if (transloc != NULL) in heb_reverse()
65 transind = transloc-transfrom; in heb_reverse()
/dports/astro/opencpn/OpenCPN-5.2.4/plugins/grib_pi/src/
H A Dpi_shaders.cpp481 GLint transloc = glGetUniformLocation(pi_color_tri_shader_program,"TransformMatrix"); in configureShaders() local
482 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders()
489 transloc = glGetUniformLocation(pi_circle_filled_shader_program,"TransformMatrix"); in configureShaders()
490 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders()
497 transloc = glGetUniformLocation(pi_texture_2D_shader_program,"TransformMatrix"); in configureShaders()
498 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders()
505 transloc = glGetUniformLocation(pi_colorv_tri_shader_program,"TransformMatrix"); in configureShaders()
506 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders()
/dports/astro/opencpn/OpenCPN-5.2.4/plugins/wmm_pi/src/
H A Dpi_shaders.cpp480 GLint transloc = glGetUniformLocation(pi_color_tri_shader_program,"TransformMatrix"); in configureShaders() local
481 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders()
488 transloc = glGetUniformLocation(pi_circle_filled_shader_program,"TransformMatrix"); in configureShaders()
489 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders()
496 transloc = glGetUniformLocation(pi_texture_2D_shader_program,"TransformMatrix"); in configureShaders()
497 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders()
504 transloc = glGetUniformLocation(pi_colorv_tri_shader_program,"TransformMatrix"); in configureShaders()
505 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/
H A Dd_tutankhm.cpp483 INT32 transloc; in render_stars() local
495 transloc = (y * nScreenWidth) + x; in render_stars()
496 if (!pTransDraw[transloc]) in render_stars()
497 pTransDraw[transloc] = StarSeedTab[StarCounter].Colour + 0x20; in render_stars()
/dports/comms/yagiuda/yagiuda-1.19/src/
H A Dgenetic_algorithm_lib.c228 void transloc(char *gene) in transloc() function
286 if (randreal()<ptrans) transloc(Pop2[a].gene) ; in Selection()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A DMakefile.obj224 spl-transloc.o \
530 spl-transloc.h.o \
/dports/astro/opencpn/OpenCPN-5.2.4/src/
H A DglChartCanvas.cpp5964 GLint transloc = glGetUniformLocation(color_tri_shader_program,"TransformMatrix"); in configureShaders() local
5965 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders()
5970 transloc = glGetUniformLocation(texture_2D_shader_program,"TransformMatrix"); in configureShaders()
5971 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders()
5976 transloc = glGetUniformLocation(circle_filled_shader_program,"TransformMatrix"); in configureShaders()
5977 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders()
5982 transloc = glGetUniformLocation(texture_2DA_shader_program,"TransformMatrix"); in configureShaders()
5983 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I); in configureShaders()
6225 GLint transloc = glGetUniformLocation(fade_texture_2D_shader_program,"trans"); in onFadeTimerEvent()
6228 glUniform4fv( transloc, 1, colVec ); in onFadeTimerEvent()
H A Ds52plib.cpp13124 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I);
13129 transloc = glGetUniformLocation(S52texture_2D_shader_program,"TransformMatrix");
13130 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I);
13136 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I);
13142 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I);
13147 transloc = glGetUniformLocation(S52ring_shader_program,"TransformMatrix");
13148 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I);
13153 transloc = glGetUniformLocation(S52Dash_shader_program,"TransformMatrix");
13154 glUniformMatrix4fv( transloc, 1, GL_FALSE, (const GLfloat*)I);
13159 transloc = glGetUniformLocation(S52AP_shader_program,"TransformMatrix");
[all …]
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/android-project/jni/src/
H A DAndroid.mk238 $(CRAWL_PATH)/spl-transloc.cc \
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/Crawl.xcodeproj/
H A Dproject.pbxproj38 …B2F148B242D00084E83 /* spl-transloc.cc in Sources */ = {isa = PBXBuildFile; fileRef = 1F909B1B148B…
63 …BC3148B42C700084E83 /* spl-transloc.cc in Sources */ = {isa = PBXBuildFile; fileRef = 1F909B1B148B…
963 …00084E83 /* spl-transloc.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = so…
964 …42D00084E83 /* spl-transloc.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = …
2146 1F909B1B148B242D00084E83 /* spl-transloc.cc */,
2147 1F909B1C148B242D00084E83 /* spl-transloc.h */,
3100 1F909BC3148B42C700084E83 /* spl-transloc.cc in Sources */,
3343 1F909B2F148B242D00084E83 /* spl-transloc.cc in Sources */,
/dports/biology/gmap/gmap-2020-09-12/
H A DREADME938 header as having "(transloc)" appear after the "concordant", "paired",
H A DChangeLog3629 Requiring minimum number of matches to allow a transloc splice. Favoring
3649 matches in donor and acceptor before creating a transloc splice. Added
13782 * gmap.c, outbuffer.c, outbuffer.h: Added .transloc split output file for
14683 file. Adding (transloc) string to GSNAP output, and XT flag to SAM output
/dports/textproc/ro-hunspell/ro-hunspell-3.3.10/
H A Dro_RO.dic148853 transloc/K
180843 translocându
H A Dro_RO-ante1993.dic148853 transloc/K
180775 translocîndu
/dports/editors/texstudio/texstudio-4.1.2/utilities/dictionaries/
H A Dro_RO-Romanian.dic148853 transloc/K
180843 translocându
/dports/www/dooble/dooble-2021.12.05/Dictionaries/ro/
H A Dro_RO.dic148407 transloc/K
180373 translocându