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Searched refs:transportMass (Results 1 – 10 of 10) sorted by relevance

/dports/games/spring/spring_98.0/rts/Sim/Units/
H A DUnitDef.h55 bool IsTransportUnit() const { return (transportCapacity > 0 && transportMass > 0.0f); } in IsTransportUnit()
289 float transportMass; member
H A DUnitDef.cpp207 , transportMass(0.0f) in UnitDef()
465 transportMass = udTable.GetFloat("transportMass", 100000.0f); in UnitDef()
/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/
H A DUnitDef.cpp180 , transportMass(0.0f) in UnitDef()
H A DUnitDef.h256 float transportMass; member
H A DAIAICallback.cpp654 unitDef->transportMass = sAICallback->UnitDef_getTransportMass(skirmishAIId, unitDefId); in GetUnitDefById()
/dports/games/spring/spring_98.0/rts/Sim/Units/UnitTypes/
H A DTransportUnit.cpp236 if ((unit->mass + transportMassUsed) > unitDef->transportMass) in CanTransport()
/dports/games/spring/spring_98.0/AI/Skirmish/RAI/
H A DUnitManager.cpp283 if( iT->second.AssistID == -1 && iT->second.ud->transportMass >= U->ud->mass ) in UnitMoveFailed()
H A DUnitDefHandler.cpp881 UE[i][TRANSPORT]=ud->transportMass+(0.1*ud->transportCapacity*ud->transportMass); in cRAIUnitDefHandler()
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaUnitDefs.cpp918 ADD_FLOAT("transportMass", ud.transportMass); in InitParamMap()
/dports/games/spring/spring_98.0/rts/ExternalAI/
H A DSSkirmishAICallbackImpl.cpp2829 return getUnitDefById(skirmishAIId, unitDefId)->transportMass; in skirmishAiCallback_UnitDef_getTransportMass()