Home
last modified time | relevance | path

Searched refs:travel_delay (Results 1 – 8 of 8) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Doutput.cc548 && (you.running > 0 || you.running < 0 && Options.travel_delay == -1)) in update_turn_count()
629 && (you.running > 0 || you.running < 0 && Options.travel_delay == -1)) in _print_stats_noise()
960 && (you.running > 0 || you.running < 0 && Options.travel_delay == -1)) in _print_stats_wp()
1022 && (you.running > 0 || you.running < 0 && Options.travel_delay == -1)) in _print_stats_qv()
1073 || !(you.running > 0 || you.running < 0 && Options.travel_delay == -1)) in _get_status_lights()
H A Ddelay.cc342 else if (Options.travel_delay > 0) in _get_running_command()
343 delay(Options.travel_delay); in _get_running_command()
H A Doptions.h332 int travel_delay; // How long to pause between travel moves member
H A Dtravel.cc1160 else if (Options.travel_delay > 0) in travel()
1161 delay(Options.travel_delay); in travel()
4467 (runmode > 0 || runmode < 0 && Options.travel_delay == -1); in stop()
H A Dview.cc1339 const bool run_dont_draw = you.running && Options.travel_delay < 0 in _viewwindow_should_render()
H A Dinitfile.cc280 new IntGameOption(SIMPLE_NAME(travel_delay), USING_DGL ? -1 : 20, in build_options_list()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/docs/
H A Dcrawl_manual.rst1270 - set travel_delay = -1 to avoid screen redraws during travel (this might be
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/test/stress/
H A Dqw.rc108 travel_delay = -1