Searched refs:triggerVector (Results 1 – 7 of 7) sorted by relevance
234 unsigned int triggerVector : 1; // Vector member
1082 pXWall->triggerVector = bitReader.readUnsigned(1); in dbLoadMap()1576 bitWriter.write(pXWall->triggerVector, 1); in dbSaveMap()
892 if (pXWall->triggerVector && !pXWall->isTriggered && !pXWall->state) in GetClosestSpriteSectors()
822 … (pHWall->type != kWallGib || !masked || pXHWall == NULL || !pXHWall->triggerVector || pXHWall->lo… in thinkChase()852 …4) failed = (pHWall->type != kWallGib || pXHWall == NULL || !pXHWall->triggerVector || pXHWall->lo… in thinkChase()
666 char bVector = pXWall->triggerVector != 0; in SetupGibWallState()
5196 if (pXWall->triggerVector) in MoveMissile()6627 if (pXWall->triggerVector) in actFireVector()
2373 ControlSet(controlXWall, 12, pXWall->triggerVector); // Vector in XWallControlSet()2403 pXWall->triggerVector = ControlRead(controlXWall, 12); // Vector in XWallControlRead()