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Searched refs:trigger_alignment (Results 1 – 2 of 2) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DScriptable.h148 trigger_alignment = 0xa, enumerator
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GameScript/
H A DTriggers.cpp159 Sender->SetLastTrigger(trigger_alignment, actor->GetGlobalID()); in Alignment()