Searched refs:trigger_hitby (Results 1 – 6 of 6) sorted by relevance
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/ |
H A D | Scriptable.h | 159 trigger_hitby = 0x20, enumerator
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H A D | Actor.cpp | 4686 …AddTrigger(TriggerEntry(trigger_hitby, LastHitter, damagetype)); // FIXME: currently lastdamager, … in Damage()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/PSTOpcodes/ |
H A D | PSTOpcodes.cpp | 549 const TriggerEntry *entry = target->GetMatchingTrigger(trigger_hitby, TEF_PROCESSED_EFFECTS); in DamageLastHitter()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/FXOpcodes/ |
H A D | FXOpcodes.cpp | 1372 target->AddTrigger(TriggerEntry(trigger_hitby, caster->GetGlobalID())); in fx_damage() 6187 entry = target->GetMatchingTrigger(trigger_hitby, TEF_PROCESSED_EFFECTS); in fx_cast_spell_on_condition()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/IWDOpcodes/ |
H A D | IWDOpcodes.cpp | 3171 const TriggerEntry *entry = target->GetMatchingTrigger(trigger_hitby, TEF_PROCESSED_EFFECTS); in fx_effects_on_struck()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GameScript/ |
H A D | Triggers.cpp | 3411 …return Sender->MatchTriggerWithObject(trigger_hitby, parameters->objectParameter, parameters->int0… in HitBy()
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