Home
last modified time | relevance | path

Searched refs:true_profit_365days (Results 1 – 9 of 9) sorted by relevance

/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOAI_ECO.cpp34 if( true_profit_365days() > 0 || cash > 5000 * pref_cash_reserve / 100 ) in think_reduce_expense()
91 float trueProfit = true_profit_365days(); in ai_should_spend()
H A DOAI_MILI.cpp95 if( true_profit_365days() < 0 ) in ai_should_expand_military()
H A DOF_WAR2.cpp170 …if( nationPtr->true_profit_365days() < 0 ) // don't build new weapons if we are currently losing … in should_build_new_weapon()
H A DOAI_TALK.cpp586 if( true_profit_365days() > 0 && in consider_take_tribute()
615 if( true_profit_365days() > 0 && in consider_take_aid()
770 if( true_profit_365days() < 0 ) // don't give tribute if we are losing money in consider_give_tribute()
H A DOF_HARB2.cpp55 if( ownNation->true_profit_365days() < (50-ownNation->pref_use_marine)*20 ) // -1000 to +1000 in think_build_firm()
H A DOAI_BUIL.cpp126 if( true_profit_365days() < 0 && total_population < 40+pref_economic_development/5 ) in ai_should_build_mine()
H A DOTOWNAI.cpp216 ownNation->true_profit_365days() < 0 ) in process_ai()
893 if( nationPtr->true_profit_365days() < 0 ) in think_build_research()
956 …if( nationPtr->true_profit_365days() < 0 && nationPtr->ai_war_count > 0 ) // if we don't have any… in think_build_war_factory()
H A DONATIONB.cpp2131 (int) true_profit_365days(); in get_economic_rating()
/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DONATIONB.h259 float true_profit_365days() { return profit_365days() - cheat_365days(); } in true_profit_365days() function