Searched refs:true_profit_365days (Results 1 – 9 of 9) sorted by relevance
34 if( true_profit_365days() > 0 || cash > 5000 * pref_cash_reserve / 100 ) in think_reduce_expense()91 float trueProfit = true_profit_365days(); in ai_should_spend()
95 if( true_profit_365days() < 0 ) in ai_should_expand_military()
170 …if( nationPtr->true_profit_365days() < 0 ) // don't build new weapons if we are currently losing … in should_build_new_weapon()
586 if( true_profit_365days() > 0 && in consider_take_tribute()615 if( true_profit_365days() > 0 && in consider_take_aid()770 if( true_profit_365days() < 0 ) // don't give tribute if we are losing money in consider_give_tribute()
55 if( ownNation->true_profit_365days() < (50-ownNation->pref_use_marine)*20 ) // -1000 to +1000 in think_build_firm()
126 if( true_profit_365days() < 0 && total_population < 40+pref_economic_development/5 ) in ai_should_build_mine()
216 ownNation->true_profit_365days() < 0 ) in process_ai()893 if( nationPtr->true_profit_365days() < 0 ) in think_build_research()956 …if( nationPtr->true_profit_365days() < 0 && nationPtr->ai_war_count > 0 ) // if we don't have any… in think_build_war_factory()
2131 (int) true_profit_365days(); in get_economic_rating()
259 float true_profit_365days() { return profit_365days() - cheat_365days(); } in true_profit_365days() function