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Searched refs:turncount (Results 1 – 25 of 56) sorted by relevance

123

/dports/graphics/tesseract/tesseract-5.0.0/src/textord/
H A Doldbasel.cpp1036 if (turncount == 0 || turnpoints[turncount - 1] != lastmax) { in segment_spline()
1049 if (turncount == 0 || turnpoints[turncount - 1] != lastmin) { in segment_spline()
1062 (turncount == 0 || turnpoints[turncount - 1] != lastmax)) { in segment_spline()
1063 if (turncount < SPLINESIZE - 1) { in segment_spline()
1065 turnpoints[turncount++] = lastmax; in segment_spline()
1067 if (turncount < SPLINESIZE - 1) { in segment_spline()
1072 && (turncount == 0 || turnpoints[turncount - 1] != lastmin)) { in segment_spline()
1073 if (turncount < SPLINESIZE - 1) { in segment_spline()
1077 if (turncount < SPLINESIZE - 1) { in segment_spline()
1080 } else if (turncount > 0 && turnpoints[turncount - 1] == lastmin && in segment_spline()
[all …]
/dports/games/tads/tads-3.0.8/tads3/test/data/
H A Dstatus.t18 turncount = 0
49 ++global.turncount;
105 statusRight(cvtStr(global.score) + '/' + cvtStr(global.turncount));
H A Dstathtml.t17 turncount = 0
56 ++global.turncount;
85 local turnStr = spellNum(global.turncount);
H A Dnewgame.t101 ++global.turncount;
108 <tab align=right><i><<global.score>>/<<global.turncount>></i>
151 turncount = 0
/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dquit.cpp21 if(casual) return needConfirmationEvenIfSaved() && turncount > save_turns + 10; in needConfirmation()
40 s = XLAT("%1 knives (%2)", its(turncount), getgametime_s()); in timeline()
42 s = XLAT("%1 turns (%2)", its(turncount), getgametime_s()); in timeline()
510 dialog::addItem(XLAT("load (%1 turns passed)", its(turncount - save_turns)), SDLK_F9); in showMission()
H A Dsystem.cpp354 timerstart = time(NULL); turncount = 0; rosewave = 0; rosephase = 0; in initgame()
558 applyBoxNum(turncount, "turn count"); in applyBoxes()
1053 anticheat::certify(dnameof(specialland), turncount, t, (int) timerstart, in saveStats()
1056 tactic::id, specialland, score, turncount, t, int(timerstart), in saveStats()
1065 yendor::lastchallenge, items[itOrbYendor], yendor::won, turncount, t, int(timerstart), in saveStats()
1066 anticheat::certify(yendor::won ? "WON" : "LOST", turncount, t, (int) timerstart, in saveStats()
1095 fprintf(f, "Played on: %s - %s (%d %s)\n", sbuf, buf, turncount, in saveStats()
1281 save_turns = turncount; in load_last_save()
H A Dachievement.cpp182 …s, turncount, t, int(timerstart), VER, anticheat::certify(s, turncount, t, (int) timerstart, 0), b… in achievement_log()
886 if(get_currentscore(ih2) > turncount) { in achievement_victory()
920 upload_score(ih2, turncount); in achievement_victory()
H A Dmultigame.cpp201 if(k == 0) turncount--; in movepc()
243 turncount--; in movepc()
H A Dmenus.cpp264 else if(turncount > 0) q = XLAT("continue game"); in showMainMenu()
400 else { hardcore = true; canmove = true; hardcoreAt = turncount; } in switchHardcore()
436 lastexplore = turncount; in showCreative()
H A Denvironment.cpp201 …if(c->cpdist > limit && !(c->land == laTrollheim && turncount < c->landparam) && c->wall != waThum… in computePathdist()
369 turncount-c2->landparam > 500)) in bfs()
372 …itTrollEgg && c2->cpdist == distlimit && !shmup::on && c2->landparam && turncount-c2->landparam > … in bfs()
H A Dscreenshot.cpp1315 turncount += env_ocean * ticks * tidalsize / period; in apply()
1318 turncount -= ticks * tidalsize / period; in apply()
1321 auto bak_turncount = turncount; in apply()
1322 on_rollback.push_back([bak_turncount] { turncount = bak_turncount; }); in apply()
1323 turncount += env_volcano * ticks * 64 / period; in apply()
/dports/games/hyperrogue/hyperrogue-12.0f/devmods/
H A Dautoplay.cpp364 …printf("%10dcc %5dt %5de %5d$ %5dK %5dgc %-30s H%d\n", cellcount, turncount, celldist(cwt.at), gol… in autoplay()
387 if(false) if(turncount % 5000 == 0) showAutoplayStats(); in autoplay()
392 if(turncount >= num_moves) return; in autoplay()
/dports/games/tads/tads-3.0.8/tads2/glk/
H A Dos_glk.c613 void os_score(int cur, int turncount) in os_score() argument
617 if (turncount == -1) /* -1 means simply refresh the status */ in os_score()
620 sprintf(buf, "%d/%d", cur, turncount); in os_score()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/tads/
H A Dos_glk.cpp346 void os_score(int score, int turncount) in os_score() argument
349 sprintf(buf, "%d/%d", score, turncount); in os_score()
H A Dos_glk.h1617 void os_score(int score, int turncount);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/tads/
H A Dos_glk.cpp346 void os_score(int score, int turncount) in os_score() argument
349 sprintf(buf, "%d/%d", score, turncount); in os_score()
H A Dos_glk.h1617 void os_score(int score, int turncount);
/dports/games/tads/tads-3.0.8/tads2/
H A Dosgen.c372 void os_score(int cur, int turncount) in os_score() argument
541 void os_score(int cur, int turncount) in os_score() argument
546 if (turncount == -1) in os_score()
554 sprintf(buf, "%d/%d", cur, turncount); in os_score()
H A Dosifc.h1263 void os_score(int score, int turncount);
/dports/games/pcgen/pcgen/outputsheets/d20/5e/htmlxml/
H A Dcsheet_fantasy_std.htm.ftl1346 …('count("ABILITIES","CATEGORY=Special Ability","ASPECT=TurnType")-1') ; turncount , turncount_has_…
1349 …BILITYALL.Special Ability.${turncount}.ASPECT=TurnType.ASPECT.TurnType')} ${pcstring('ABILITYALL.S…
1359 …<td class="border9" align="center"><b>${pcstring('ABILITYALL.Special Ability.${turncount}.ASPECT=T…
1363 …<td align="center" class="font8"><b>${pcstring('((ABILITYALL.Special Ability.${turncount}.ASPECT=T…
1371 …<td class="border9" align="center"><b>${pcstring('ABILITYALL.Special Ability.${turncount}.ASPECT=T…
1375 …<td align="center" class="font8"><b>${pcstring('((ABILITYALL.Special Ability.${turncount}.ASPECT=T…
1377 …<@loop from=0 to=pcstring('ABILITYALL.Special Ability.${turncount}.ASPECT=TurnType.ASPECT.TurnTime…
1383 …" class="border8" valign="top">${pcstring('ABILITYALL.Special Ability.${turncount}.ASPECT=TurnType…
1387 …<td align="center" class="font8"><b>${pcvar('((ABILITYALL.Special Ability.${turncount}.ASPECT=Turn…
1395 …<td align="center" class="font8"><b>${pcvar('((ABILITYALL.Special Ability.${turncount}.ASPECT=Turn…
[all …]
/dports/games/pcgen/pcgen/outputsheets/d20/sagaborn/htmlxml/
H A Dcsheet_fantasy_std.htm.ftl1346 …('count("ABILITIES","CATEGORY=Special Ability","ASPECT=TurnType")-1') ; turncount , turncount_has_…
1349 …BILITYALL.Special Ability.${turncount}.ASPECT=TurnType.ASPECT.TurnType')} ${pcstring('ABILITYALL.S…
1359 …<td class="border9" align="center"><b>${pcstring('ABILITYALL.Special Ability.${turncount}.ASPECT=T…
1363 …<td align="center" class="font8"><b>${pcstring('((ABILITYALL.Special Ability.${turncount}.ASPECT=T…
1371 …<td class="border9" align="center"><b>${pcstring('ABILITYALL.Special Ability.${turncount}.ASPECT=T…
1375 …<td align="center" class="font8"><b>${pcstring('((ABILITYALL.Special Ability.${turncount}.ASPECT=T…
1377 …<@loop from=0 to=pcstring('ABILITYALL.Special Ability.${turncount}.ASPECT=TurnType.ASPECT.TurnTime…
1383 …" class="border8" valign="top">${pcstring('ABILITYALL.Special Ability.${turncount}.ASPECT=TurnType…
1387 …<td align="center" class="font8"><b>${pcvar('((ABILITYALL.Special Ability.${turncount}.ASPECT=Turn…
1395 …<td align="center" class="font8"><b>${pcvar('((ABILITYALL.Special Ability.${turncount}.ASPECT=Turn…
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/glk/hugo/
H A Dhemisc.cpp2191 int turns, turncount, tempptr; in Undo() local
2207 turncount = 0; in Undo()
2217 turncount++; in Undo()
2225 if (turncount<turns) goto CheckUndoFailed; in Undo()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/hugo/
H A Dhemisc.cpp2191 int turns, turncount, tempptr; in Undo() local
2207 turncount = 0; in Undo()
2217 turncount++; in Undo()
2225 if (turncount<turns) goto CheckUndoFailed; in Undo()
/dports/games/pcgen/pcgen/preview/d20/5e/
H A DStandard.htm.ftl1346 …('count("ABILITIES","CATEGORY=Special Ability","ASPECT=TurnType")-1') ; turncount , turncount_has_…
1349 …BILITYALL.Special Ability.${turncount}.ASPECT=TurnType.ASPECT.TurnType')} ${pcstring('ABILITYALL.S…
1359 …<td class="border9" align="center"><b>${pcstring('ABILITYALL.Special Ability.${turncount}.ASPECT=T…
1363 …<td align="center" class="font8"><b>${pcstring('((ABILITYALL.Special Ability.${turncount}.ASPECT=T…
1371 …<td class="border9" align="center"><b>${pcstring('ABILITYALL.Special Ability.${turncount}.ASPECT=T…
1375 …<td align="center" class="font8"><b>${pcstring('((ABILITYALL.Special Ability.${turncount}.ASPECT=T…
1377 …<@loop from=0 to=pcstring('ABILITYALL.Special Ability.${turncount}.ASPECT=TurnType.ASPECT.TurnTime…
1383 …" class="border8" valign="top">${pcstring('ABILITYALL.Special Ability.${turncount}.ASPECT=TurnType…
1387 …<td align="center" class="font8"><b>${pcvar('((ABILITYALL.Special Ability.${turncount}.ASPECT=Turn…
1395 …<td align="center" class="font8"><b>${pcvar('((ABILITYALL.Special Ability.${turncount}.ASPECT=Turn…
[all …]
/dports/devel/libslang2/slang-2.3.2/src/curses/
H A Dbs.c885 static int turncount = 0; in randomfire() local
892 if (turncount++ == 0) in randomfire()

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