Searched refs:turned_to_floor (Results 1 – 1 of 1) sorted by relevance
1351 bool turned_to_floor = map_masked(p, MMT_TURNED_TO_FLOOR); in _abyss_apply_terrain() local1352 if (used_queue && !turned_to_floor) in _abyss_apply_terrain()1355 if (turned_to_floor && (now || x_chance_in_y(delta, 50)) in _abyss_apply_terrain()1356 || !turned_to_floor && !used_queue) in _abyss_apply_terrain()