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Searched refs:turnspritelist (Results 1 – 4 of 4) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DGAME.C235 static short turnspritelist[16], turnspritecnt; variable
1310 if (sprite[i].lotag == 3) turnspritelist[turnspritecnt++] = i; in prepareboard()
1836 sprite[turnspritelist[i]].ang += (TICSPERFRAME<<2); in tagcode()
1837 sprite[turnspritelist[i]].ang &= 2047; in tagcode()
5142 kdfread(turnspritelist,2,16,fil); in loadgame()
5319 dfwrite(turnspritelist,2,16,fil); in savegame()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DGAME.C236 static short turnspritelist[16], turnspritecnt; variable
1311 if (sprite[i].lotag == 3) turnspritelist[turnspritecnt++] = i; in prepareboard()
1837 sprite[turnspritelist[i]].ang += (TICSPERFRAME<<2); in tagcode()
1838 sprite[turnspritelist[i]].ang &= 2047; in tagcode()
5143 kdfread(turnspritelist,2,16,fil); in loadgame()
5320 dfwrite(turnspritelist,2,16,fil); in savegame()
/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/
H A Dgame.cpp256 static short turnspritelist[16], turnspritecnt; variable
1573 if (sprite[i].lotag == 3) turnspritelist[turnspritecnt++] = i; in prepareboard()
2130 sprite[turnspritelist[i]].ang += (TICSPERFRAME<<2); in tagcode()
2131 sprite[turnspritelist[i]].ang &= 2047; in tagcode()
5397 kdfread(turnspritelist,2,16,fil); in loadgame()
5580 dfwrite(turnspritelist,2,16,fil); in savegame()
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/
H A Dgame.c224 static short turnspritelist[16], turnspritecnt; variable
1578 if (sprite[i].lotag == 3) turnspritelist[turnspritecnt++] = i;
2108 sprite[turnspritelist[i]].ang += (TICSPERFRAME<<2);
2109 sprite[turnspritelist[i]].ang &= 2047;
5367 kdfread(turnspritelist,2,16,fil);
5545 dfwrite(turnspritelist,2,16,fil);