Searched refs:turnspritelist (Results 1 – 4 of 4) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | GAME.C | 235 static short turnspritelist[16], turnspritecnt; variable 1310 if (sprite[i].lotag == 3) turnspritelist[turnspritecnt++] = i; in prepareboard() 1836 sprite[turnspritelist[i]].ang += (TICSPERFRAME<<2); in tagcode() 1837 sprite[turnspritelist[i]].ang &= 2047; in tagcode() 5142 kdfread(turnspritelist,2,16,fil); in loadgame() 5319 dfwrite(turnspritelist,2,16,fil); in savegame()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | GAME.C | 236 static short turnspritelist[16], turnspritecnt; variable 1311 if (sprite[i].lotag == 3) turnspritelist[turnspritecnt++] = i; in prepareboard() 1837 sprite[turnspritelist[i]].ang += (TICSPERFRAME<<2); in tagcode() 1838 sprite[turnspritelist[i]].ang &= 2047; in tagcode() 5143 kdfread(turnspritelist,2,16,fil); in loadgame() 5320 dfwrite(turnspritelist,2,16,fil); in savegame()
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/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | game.cpp | 256 static short turnspritelist[16], turnspritecnt; variable 1573 if (sprite[i].lotag == 3) turnspritelist[turnspritecnt++] = i; in prepareboard() 2130 sprite[turnspritelist[i]].ang += (TICSPERFRAME<<2); in tagcode() 2131 sprite[turnspritelist[i]].ang &= 2047; in tagcode() 5397 kdfread(turnspritelist,2,16,fil); in loadgame() 5580 dfwrite(turnspritelist,2,16,fil); in savegame()
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | game.c | 224 static short turnspritelist[16], turnspritecnt; variable 1578 if (sprite[i].lotag == 3) turnspritelist[turnspritecnt++] = i; 2108 sprite[turnspritelist[i]].ang += (TICSPERFRAME<<2); 2109 sprite[turnspritelist[i]].ang &= 2047; 5367 kdfread(turnspritelist,2,16,fil); 5545 dfwrite(turnspritelist,2,16,fil);
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