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Searched refs:tutorialmusic (Results 1 – 5 of 5) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dsound.hpp68 extern FMOD_SOUND* endgamemusic, *escapemusic, *devilmusic, *sanctummusic, *tutorialmusic;
158 extern OPENAL_BUFFER* endgamemusic, *escapemusic, *devilmusic, *sanctummusic, *tutorialmusic;
H A Dsound.cpp70 FMOD_SOUND* tutorialmusic = nullptr; variable
529 OPENAL_BUFFER* tutorialmusic = nullptr; variable
1406 if ( tutorialmusic ) in physfsReloadMusic()
1408 FMOD_Sound_Release(tutorialmusic); in physfsReloadMusic()
1410 …ult = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &tutorialmusic); in physfsReloadMusic()
H A Dinit_game.cpp494 …= FMOD_System_CreateStream(fmod_system, "music/tutorial.ogg", FMOD_SOFTWARE, NULL, &tutorialmusic); in initGame()
854 FMOD_Sound_Release(tutorialmusic); in deinitGame()
H A Dsound_game.cpp684 playmusic(tutorialmusic, true, true, true); in handleLevelMusic()
H A Dactplayer.cpp3693 playmusic(tutorialmusic, true, true, true); in actPlayer()