Searched refs:tutorialmusic (Results 1 – 5 of 5) sorted by relevance
/dports/games/barony/Barony-3.3.7/src/ |
H A D | sound.hpp | 68 extern FMOD_SOUND* endgamemusic, *escapemusic, *devilmusic, *sanctummusic, *tutorialmusic; 158 extern OPENAL_BUFFER* endgamemusic, *escapemusic, *devilmusic, *sanctummusic, *tutorialmusic;
|
H A D | sound.cpp | 70 FMOD_SOUND* tutorialmusic = nullptr; variable 529 OPENAL_BUFFER* tutorialmusic = nullptr; variable 1406 if ( tutorialmusic ) in physfsReloadMusic() 1408 FMOD_Sound_Release(tutorialmusic); in physfsReloadMusic() 1410 …ult = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &tutorialmusic); in physfsReloadMusic()
|
H A D | init_game.cpp | 494 …= FMOD_System_CreateStream(fmod_system, "music/tutorial.ogg", FMOD_SOFTWARE, NULL, &tutorialmusic); in initGame() 854 FMOD_Sound_Release(tutorialmusic); in deinitGame()
|
H A D | sound_game.cpp | 684 playmusic(tutorialmusic, true, true, true); in handleLevelMusic()
|
H A D | actplayer.cpp | 3693 playmusic(tutorialmusic, true, true, true); in actPlayer()
|