Searched refs:tval_is_wearable (Results 1 – 8 of 8) sorted by relevance
65 bool tval_is_wearable(const struct object *obj);
280 bool tval_is_wearable(const struct object *obj) in tval_is_wearable() function
838 (!tval_is_wearable(obj) && !obj->kind->flavor)) { in object_set_base_known()844 if (tval_is_wearable(obj) && obj->kind->effect && obj->kind->aware) { in object_set_base_known()1128 (!tval_is_wearable(obj) && !obj->kind->flavor) || in player_know_object()1129 (tval_is_wearable(obj) && obj->kind->effect && obj->kind->aware)) { in player_know_object()
613 if (!tval_is_wearable(obj)) return false; in obj_is_activatable()
603 if (tval_is_wearable(work_obj)) { in use_aux()
1694 return tval_is_wearable(obj) && !object_is_equipped(p->body, obj); in select_nonequipped_wearable()1703 return tval_is_wearable(obj); in select_wearable()1713 return tval_is_wearable(obj) && obj->known && !ignore_item_ok(obj); in select_seen_wearable()
987 if (one_in_(20) && tval_is_wearable(obj)) { in apply_magic()
1425 if (!tval_is_wearable(obj) || in obj_known_digging()