Searched refs:txa_speed (Results 1 – 3 of 3) sorted by relevance
857 int txa_speed; member
1852 th->txa_speed=fl->Speed; in SetupAnimOnTriangle()1944 th->txa_speed=fl1->Speed; in SetupAnimOnQuad()2797 th->txa_speed=65536000/sac->FrameTime; in copy_sprite_to_shapeheader()2799 th->txa_speed=65536*8; in copy_sprite_to_shapeheader()
2862 taptr->tac_txah.txa_speed = txah->txa_speed; in GetTxAnimHeaderFromShape()2894 UpdateRate = txah->txa_speed & (~4096); /* 1/16th */ in UpdateTxAnim()2896 UpdateRate = MUL_FIXED(NormalFrameTime, txah->txa_speed); in UpdateTxAnim()2900 else UpdateRate = MUL_FIXED(NormalFrameTime, txah->txa_speed); in UpdateTxAnim()