Searched refs:uAvg (Results 1 – 5 of 5) sorted by relevance
1826 DataT uAvg, vAvg; in GetBitmap() local1998 uAvg = u[uPos]; in GetBitmap()2025 uAvg = u[yPos]; in GetBitmap()2071 uAvg = u[uPos]; in GetBitmap()2140 uAvg = a[uPos]; in GetBitmap()2251 uAvg = u[uPos]; in GetBitmap()2458 uAvg = u[yPos]; in GetBitmap()2501 uAvg = u[yPos]; in GetBitmap()2562 DataT uAvg, vAvg; in GetYUV() local2583 uAvg = u[yPos]; in GetYUV()[all …]
1827 DataT uAvg, vAvg; in GetBitmap() local1999 uAvg = u[uPos]; in GetBitmap()2026 uAvg = u[yPos]; in GetBitmap()2072 uAvg = u[uPos]; in GetBitmap()2141 uAvg = a[uPos]; in GetBitmap()2252 uAvg = u[uPos]; in GetBitmap()2459 uAvg = u[yPos]; in GetBitmap()2502 uAvg = u[yPos]; in GetBitmap()2563 DataT uAvg, vAvg; in GetYUV() local2584 uAvg = u[yPos]; in GetYUV()[all …]
1745 float uAvg = 0; in tesselate() local1750 uAvg += l; in tesselate()1754 uAvg /= (float) (div+1)*div; in tesselate()1763 uAvg += uDev; in tesselate()1809 if (uFlat < uAvg && vFlat < vAvg) { in tesselate()1821 rmax = max(rmax,(uAvg+vAvg)/4.0f); in tesselate()1823 rmax = max(rmax,div*(uAvg+vAvg)/2.0f); in tesselate()
1282 const double uAvg = (foe->getSpeed() + uEnd) / 2; in getZipperSpeed() local1283 const double tf0 = avi.dist / MAX2(NUMERICAL_EPS, uAvg); in getZipperSpeed()1298 const double deltaGap = gap + tf * uAvg - safeGap - vAvg * tf; in getZipperSpeed()1319 << " uAvg=" << uAvg in getZipperSpeed()