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Searched refs:uMenu (Results 1 – 22 of 22) sorted by relevance

/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/ui/
H A DuMenu.h49 class uMenu{
103 virtual ~uMenu();
144 friend class uMenu; variable
149 uMenu *menu;
163 uMenuItem(uMenu *M,const char *help) in uMenuItem()
214 uMenuItemExit(uMenu *M,
254 uMenuItemSelection(uMenu *m, in uMenuItemSelection()
260 uMenuItemSelection(uMenu *m, in uMenuItemSelection()
424 uMenu *MyMenu(){return menu;} in MyMenu()
457 uMenu *submenu;
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H A DuMenu.cpp51 FUNCPTR uMenu::idle(NULL);
53 bool uMenu::wrap=true;
54 uMenu::QuickExit uMenu::quickexit=uMenu::QuickExit_Off;
60 uMenu::uMenu(const char *t="",bool exit_item) in uMenu() function in uMenu
71 uMenu::uMenu(const tOutput &t,bool exit_item) in uMenu() function in uMenu
81 uMenu::~uMenu(){ in ~uMenu()
110 REAL uMenu::YPos(int num){ in YPos()
140 bool uMenu::MenuActive() in MenuActive()
147 void uMenu::OnEnter(){ in OnEnter()
490 void uMenu::OnExit(){ in OnExit()
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H A DuInputQueue.cpp266 uMenu::quickexit=uMenu::QuickExit_Total; in su_GetSDLInput()
H A DuInput.cpp372 uMenuItemInput(uMenu *M,uAction *a,int p) in uMenuItemInput()
534 uMenu input_menu(title); in s_InputConfigGeneric()
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/tron/
H A DgServerFavorites.cpp207 gMenuItemEditSubmenu(uMenu *M,uMenu *s, in gMenuItemEditSubmenu()
274 void Generate( gServerFavorite & fav, uMenu * menu ) in Generate()
287 gCustomConnectEntries( gServerFavorite & fav, uMenu * menu ) in gCustomConnectEntries()
303 gServerFavoriteMenuEntries( gServerFavorite & fav, uMenu & edit_menu ) in gServerFavoriteMenuEntries()
320 edit_ = tNEW(uMenu) (fe); in gServerFavoriteMenuEntries()
335 uMenu * edit_;
347 uMenu edit_menu(sg_GetBookmarkString( "menu_edit" ) ); in sg_EditServers()
366 static uMenu * sg_connectionMenu = 0;
430 uMenu net_menu(sg_GetBookmarkString( "menu" ) ); in sg_FavoritesMenu()
505 uMenu net_menu("$network_custjoin_text"); in CustomConnectMenu()
H A DgMenus.cpp53 uMenu sg_screenMenu("$display_settings_menu");
59 uMenu screen_menu_detail("$detail_settings_menu");
61 uMenu screen_menu_prefs("$preferences_menu");
62 uMenu hud_prefs("$hud_menu");
292 uMenu screen_menu_mode("$screen_mode_menu"); in sg_ScreenModeMenu()
642 gMemuItemConsole(uMenu *M,tString &c): in gMemuItemConsole()
679 uMenu con_menu("",false); in do_con()
715 ArmageTron_viewport_menuitem(uMenu *m): in ArmageTron_viewport_menuitem()
863 uMenu playerMenu(name); in sg_PlayerMenu()
865 uMenu camera_menu("$player_camera_text"); in sg_PlayerMenu()
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H A DgTeam.cpp59 gMenuItemPlayerTeam(uMenu *M,ePlayerNetID* p, eTeam* t, bool canJoin ) in gMenuItemPlayerTeam()
85 gMenuItemNewTeam( uMenu *M,ePlayerNetID* p ) in gMenuItemNewTeam()
108 gMenuItemSpectate( uMenu *M,ePlayerNetID* p ) in gMenuItemSpectate()
130 gMenuItemPlayer(uMenu *M,ePlayerNetID* p, in gMenuItemPlayer()
149 uMenu playerMenu( title ); in Enter()
191 uMenu Menu( tOutput("$team_menu_title") ); in TeamMenu()
H A DgArmagetron.cpp219 uMenu::GenericBackground(); in welcome()
270 uMenu::GenericBackground(); in welcome()
401 uMenu::quickexit=uMenu::QuickExit_Total; in filter()
649 tConsole::RegisterMessageCallback(&uMenu::Message); in main()
650 tConsole::RegisterIdleCallback(&uMenu::IdleInput); in main()
698 uMenu::SetIdle(NULL); in main()
727 while (!uMenu::quickexit) in main()
H A DgGame.cpp1944 uMenu::quickexit = uMenu::QuickExit_Total; in sg_HostGame()
1949 if (!uMenu::quickexit) in sg_HostGame()
2024 if ( uMenu::quickexit == uMenu::QuickExit_Game ) in sg_StopQuickExit()
2026 uMenu::quickexit = uMenu::QuickExit_Off; in sg_StopQuickExit()
2136 if (!sg_RequestedDisconnection && uMenu::quickexit != uMenu::QuickExit_Total ) in ConnectToServerCore()
2246 uMenu::SetIdle(NULL); in ret_to_MainMenu()
2453 uMenu::quickexit = uMenu::QuickExit_Total; in Quit_conf()
2647 uMenu::wrap); in MainMenu()
2976 uMenu::quickexit=uMenu::QuickExit_Total; in NetSync()
4567 uMenu::SetIdle(NULL); in sg_EnterGameCleanup()
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H A DgServerBrowser.cpp106 class gServerMenu: public uMenu
132 gBrowserMenuItem(uMenu *M,const tOutput &help): uMenuItem( M, help ) in gBrowserMenuItem()
344 uMenu::HandleEvent( event ); in HandleEvent()
349 uMenu::OnRender(); in OnRender()
462 : uMenu(title, false) in gServerMenu()
H A DgMenus.h34 extern uMenu sg_screenMenu;
H A DgFriends.cpp49 uMenu net_menu("$friends_menu"); in FriendsMenu()
H A DgLanguageMenu.cpp62 uMenu menu("$language_menu_title", false); in sg_LanguageMenu()
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/macosx/
H A DSDLMain.mm14 #include "uMenu.h"
50 uMenu::quickexit=uMenu::QuickExit_Total;
88 uMenu::quickexit=uMenu::QuickExit_Total;
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/engine/
H A DeVoter.cpp833 eMenuItemVote(uMenu *m, eVoteItem* v ) in eMenuItemVote()
1727 eMenuItemKick(uMenu *m, ePlayerNetID* p ) in eMenuItemKick()
1860 uMenu menu( "$player_police_kick_text" ); in KickMenu()
1896 static uMenu* votingMenu = 0;
1917 uMenu menu( "$voting_menu_text" ); in VotingMenu()
H A DeSound.cpp815 uMenu Sound_menu("$sound_menu_text");
H A DePlayer.cpp419 eMenuItemUserName(uMenu *M,tString &c): in eMenuItemUserName()
444 eMenuItemPassword(uMenu *M,tString &c): in eMenuItemPassword()
578 uMenu login(message, false); in PasswordCallback()
945 eMenuItemSilence(uMenu *m, ePlayerNetID* p ) in eMenuItemSilence()
967 uMenu menu( "$player_police_silence_text" ); in SilenceMenu()
998 uMenu menu( "$player_police_text" ); in PoliceMenu()
3665 eMenuItemChat(uMenu *M,tString &c,ePlayer *Me): in eMenuItemChat()
3745 uMenu chat_menu("",false); in do_chat()
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/
H A DMakefile.am112 libui_a_SOURCES=ui/uInput.cpp ui/uInput.h ui/uInputQueue.cpp ui/uInputQueue.h ui/uMenu.cpp ui/uMenu
H A DMakefile.in226 ui/uInputQueue.cpp ui/uInputQueue.h ui/uMenu.cpp ui/uMenu.h
229 @BUILDMAIN_TRUE@ libui_a-uMenu.$(OBJEXT)
558 …i_a_SOURCES = ui/uInput.cpp ui/uInput.h ui/uInputQueue.cpp ui/uInputQueue.h ui/uMenu.cpp ui/uMenu.h
804 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libui_a-uMenu.Po@am__quote@
2221 libui_a-uMenu.o: ui/uMenu.cpp
2222 …S) -MT libui_a-uMenu.o -MD -MP -MF $(DEPDIR)/libui_a-uMenu.Tpo -c -o libui_a-uMenu.o `test -f 'ui/…
2223 @am__fastdepCXX_TRUE@ $(am__mv) $(DEPDIR)/libui_a-uMenu.Tpo $(DEPDIR)/libui_a-uMenu.Po
2226 …$(libui_a_CXXFLAGS) $(CXXFLAGS) -c -o libui_a-uMenu.o `test -f 'ui/uMenu.cpp' || echo '$(srcdir)/'…
2228 libui_a-uMenu.obj: ui/uMenu.cpp
2229 …libui_a_CXXFLAGS) $(CXXFLAGS) -MT libui_a-uMenu.obj -MD -MP -MF $(DEPDIR)/libui_a-uMenu.Tpo -c -o …
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/dports/games/armagetronad/armagetronad-0.2.8.3.5/MacOS/Armagetron Advanced.xcodeproj/
H A Dproject.pbxproj156 …8C11CAAB095A2B6E007AE0EA /* uMenu.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8CBA5EFA089EE…
267 …8CB97B23096265A800AE8BCD /* uMenu.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8CBA5EFA089EE…
369 …8CBA5FDF089EEC7E007E21DC /* uMenu.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8CBA5EFA089EE…
697 …A089EEC7E007E21DC /* uMenu.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType …
698 …5EFB089EEC7E007E21DC /* uMenu.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType…
1154 8CBA5EFA089EEC7E007E21DC /* uMenu.cpp */,
1155 8CBA5EFB089EEC7E007E21DC /* uMenu.h */,
1601 8C11CAAB095A2B6E007AE0EA /* uMenu.cpp in Sources */,
1714 8CB97B23096265A800AE8BCD /* uMenu.cpp in Sources */,
1825 8CBA5FDF089EEC7E007E21DC /* uMenu.cpp in Sources */,
/dports/games/armagetronad/armagetronad-0.2.8.3.5/MacOS/Armagetron.pbproj/
H A Dproject.pbxproj2431 path = uMenu.cpp;
2439 path = uMenu.h;
/dports/games/armagetronad/armagetronad-0.2.8.3.5/
H A DChangeLog1225 Adapted to uMenu::quickexit changes.
1229 Added "quit to game selection menu" state to uMenu::quickexit.
6186uMenu::Message(): Always call rSysDep::SwapGL() even when rendering is disabled, so per frame task…