/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/ui/ |
H A D | uMenu.h | 47 class uMenuItem; variable 50 friend class uMenuItem; variable 53 tList<uMenuItem> items; 96 void AddItem(uMenuItem* item); 97 void RemoveItem(uMenuItem* item); 143 class uMenuItem{ 147 uMenuItem(){} in uMenuItem() function 169 virtual ~uMenuItem() in ~uMenuItem() 207 class uMenuItemExit:public uMenuItem{ 217 :uMenuItem(M,help) in uMenuItem() function [all …]
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H A D | uMenu.cpp | 87 tList<uMenuItem> dummy; in ReverseItems() 91 uMenuItem *x = dummy[i]; in ReverseItems() 512 void uMenuItem::SetColor( bool selected, REAL alpha ) in SetColor() 526 void uMenuItem::DisplayText(REAL x,REAL y,const char *text, in DisplayText() 556 void uMenuItem::DisplayTextSpecial(REAL x,REAL y,const char *text, in DisplayTextSpecial() 630 :uMenuItem(m,help),title(tit),target(targ),Min(mi),Max(ma), in uMenuItemInt() 640 :uMenuItem(m,help),title(tit),target(targ),Min(mi),Max(ma), in uMenuItemInt() 670 :uMenuItem(m,help),title(tit),target(targ),Min(mi),Max(ma), in uMenuItemReal() 680 :uMenuItem(m,help),title(tit),target(targ),Min(mi),Max(ma), in uMenuItemReal() 977 :uMenuItem(M,help),submenu(s){} in uMenuItemSubmenu() [all …]
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H A D | uInput.cpp | 367 class uMenuItemInput: uMenuItem{ 373 :uMenuItem(M,a->helpText),act(a),ePlayer(p),active(0){ in uMenuItemInput()
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/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/tron/ |
H A D | gTeam.cpp | 53 class gMenuItemPlayerTeam: public uMenuItem 60 : uMenuItem( M, tOutput("$team_menu_join_help") ), in gMenuItemPlayerTeam() 81 class gMenuItemNewTeam: public uMenuItem 86 : uMenuItem( M, tOutput("$team_menu_create_help") ), in gMenuItemNewTeam() 104 class gMenuItemSpectate: public uMenuItem 109 : uMenuItem( M, tOutput("$team_menu_spectate_help") ), in gMenuItemSpectate() 126 class gMenuItemPlayer: public uMenuItem 132 : uMenuItem( M, help ), in gMenuItemPlayer() 150 tArray<uMenuItem*> items; in Enter() 192 tArray<uMenuItem*> items; in TeamMenu()
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H A D | gServerBrowser.cpp | 129 class gBrowserMenuItem: public uMenuItem 132 gBrowserMenuItem(uMenu *M,const tOutput &help): uMenuItem( M, help ) in gBrowserMenuItem() 429 uMenuItem *it = items(items.Len()-1); in Update() 744 return uMenuItem::Event( event ); in Event() 890 uMenuItem* last = menu->Item(menu->NumItems()-1); in ~gServerMenuItem()
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H A D | gServerFavorites.cpp | 336 uMenuItem * editmenu_; 367 static uMenuItem * sg_connectionMenuItemKeep = 0; 375 uMenuItem * item = sg_connectionMenu->Item(i); in sg_ClearConnectionItems()
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H A D | gMenus.cpp | 726 uMenuItem::RenderBackground(); in RenderBackground() 779 uMenuItem::RenderBackground(); in RenderBackground() 842 uMenuItem::RenderBackground(); in RenderBackground()
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H A D | gGame.cpp | 2603 uMenuItem* team = NULL; in MainMenu()
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/dports/archivers/unzip/unzip60/wince/ |
H A D | winmain.cpp | 215 void EnableAllMenuItems(UINT uMenuItem, BOOL fEnabled); 216 void CheckAllMenuItems(UINT uMenuItem, BOOL fChecked); 1825 void EnableAllMenuItems(UINT uMenuItem, BOOL fEnabled) { in EnableAllMenuItems() argument 1831 EnableMenuItem(hMenu, uMenuItem, fEnabled ? MF_ENABLED : MF_GRAYED); in EnableAllMenuItems() 1832 SendMessage(g_hWndCmdBar, TB_ENABLEBUTTON, uMenuItem, MAKELONG(fEnabled, 0)); in EnableAllMenuItems() 1836 void CheckAllMenuItems(UINT uMenuItem, BOOL fChecked) { in CheckAllMenuItems() argument 1842 CheckMenuItem(hMenu, uMenuItem, fChecked ? MF_CHECKED : MF_UNCHECKED); in CheckAllMenuItems() 1843 SendMessage(g_hWndCmdBar, TB_PRESSBUTTON, uMenuItem, MAKELONG(fChecked, 0)); in CheckAllMenuItems()
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