Searched refs:ubDeadPanelFrame (Results 1 – 3 of 3) sorted by relevance
2893 pSoldier->ubDeadPanelFrame = 0; in HandlePanelFaceAnimations()2943 pSoldier->ubDeadPanelFrame++; in HandlePanelFaceAnimations()2945 if ( pSoldier->ubDeadPanelFrame == 4 ) in HandlePanelFaceAnimations()2953 if ( pSoldier->ubDeadPanelFrame > 5 ) in HandlePanelFaceAnimations()2956 pSoldier->ubDeadPanelFrame = 5; in HandlePanelFaceAnimations()2962 BltVideoObject(guiSAVEBUFFER, guiDEAD, pSoldier->ubDeadPanelFrame, in HandlePanelFaceAnimations()2985 BltVideoObject(FRAME_BUFFER, guiDEAD, pSoldier->ubDeadPanelFrame, in HandlePanelFaceAnimations()
607 UINT8 ubDeadPanelFrame; member
342 EXTR_U8(d, s->ubDeadPanelFrame) in ExtractSoldierType()852 INJ_U8(d, s->ubDeadPanelFrame) in InjectSoldierType()