Searched refs:ufotype (Results 1 – 13 of 13) sorted by relevance
/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/ |
H A D | cp_ufo.cpp | 113 if (ufo->ufotype == type) in UFO_GetByType() 616 if (tpl->type == AIRCRAFT_UFO && ufoType == tpl->ufotype) in UFO_GetTemplate() 639 if (tpl->type == AIRCRAFT_UFO && ufoType == tpl->ufotype && !tpl->notOnGeoscape) in UFO_GetTemplateForGeoscape() 773 CP_TriggerEvent(UFO_DETECTION, cgi->Com_UFOTypeToShortName(ufocraft->ufotype)); in UFO_DetectNewUFO()
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H A D | cp_aircraft.h | 43 #define AIR_IsUFO(aircraft) ((aircraft)->ufotype != UFO_MAX) 158 ufoType_t ufotype; /**< Type of UFO, see ufoType_t (UFO_MAX if craft is not a UFO). */ member
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H A D | cp_ufo.h | 49 aircraft_t* UFO_AddToGeoscape(ufoType_t ufotype, const vec2_t destination, mission_t* mission);
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H A D | cp_produce_callbacks.cpp | 107 …cgi->LIST_AddString(&productionList, va("%s (%.0f%%)", UFO_TypeToName(ufo->ufoTemplate->ufotype), … in PR_UpdateProductionList() 137 …cgi->LIST_AddString(&productionList, va("%s (%.0f%%)", UFO_TypeToName(ufo->ufoTemplate->ufotype), … in PR_UpdateProductionList() 153 aircraftTemplate->ufotype, aircraftTemplate->tech->id, aircraftTemplate->tech->produceTime); in PR_UpdateProductionList() 295 …roductionInfo), "%s (%.0f%%) - %s\n", _(UFO_TypeToName(ufo->ufoTemplate->ufotype)), ufo->condition… in PR_DisassemblyInfo()
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H A D | cp_produce.cpp | 191 return UFO_TypeToName(data->data.ufo->ufoTemplate->ufotype); in PR_GetName() 478 UFO_TypeToName(ufo->ufoTemplate->ufotype), base->name); in PR_FinishDisassembly()
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H A D | cp_campaign.h | 306 ufoType_t ufotype; /**< Type of UFO secured during the mission. */ member
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H A D | cp_uforecovery.cpp | 56 …Buffer), _("%s was transfered to %s."), UFO_TypeToName(ufo->ufoTemplate->ufotype), ufo->installati… in UR_ProcessActive()
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H A D | cp_missions.cpp | 351 shortUFOType = cgi->Com_UFOCrashedTypeToShortName(ufo->ufotype); in CP_CreateBattleParameters() 360 shortUFOType = cgi->Com_UFOTypeToShortName(ufo->ufotype); in CP_CreateBattleParameters() 1729 mission->ufo->ufotype = UFO_HARVESTER; in MIS_SpawnNewMissions_f()
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H A D | cp_campaign.cpp | 239 const ufoType_t type = mission->ufo->ufotype; in CP_MapIsSelectable() 306 …Com_Printf(" ufo: %s -- pos: ", mission->ufo ? cgi->Com_UFOTypeToShortName(mission->ufo->ufotype)… in CP_ChooseMap()
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H A D | cp_uforecovery_callbacks.cpp | 477 …ufoRecovery.selectedStorage->ufoTemplate->ufotype), ufoRecovery.selectedStorage->base->name, _(nat… in UR_DialogStartSell_f()
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H A D | cp_aircraft.cpp | 1382 aircraftTemplate->ufotype = UFO_MAX; in AIR_ParseAircraft() 1587 aircraftTemplate->ufotype = cgi->Com_UFOShortNameToID(aircraftTemplate->id); in AIR_ParseAircraft()
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/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/missions/ |
H A D | cp_mission_intercept.cpp | 200 switch (mission->ufo->ufotype) { in CP_InterceptMissionSet()
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/dports/games/ufoai/ufoai-2.5-source/src/tests/ |
H A D | test_campaign.cpp | 796 ufo->ufotype = UFO_FIGHTER; in testAirFight()
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