Home
last modified time | relevance | path

Searched refs:uhypsq (Results 1 – 9 of 9) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dclip.cpp411 int32_t tmp = ksqrt(uhypsq(wall[w].x, wall[w].y)); in engineLoadClipMaps()
1118 …int32_t const rad = clip_nsqrtasm(compat_maybe_truncate_to_int32(uhypsq(diff.x, diff.y))) + MA… in clipmove()
2365 … i = nsqrtasm(compat_maybe_truncate_to_int32(uhypsq(dax,day))); if (i == 0) return 1; //continue; in hitscan_trysector()
H A Dengine.cpp2504 const int32_t dasqr = krecipasm(nsqrtasm(uhypsq(dx,dy))); in wallmost()
2666 i = nsqrtasm(uhypsq(xy.x,xy.y)); if (i == 0) i = 1024; else i = tabledivide32(1048576, i); in setup_globals_cf1()
3466 dasqr = 1073741824.f/nsqrtasm(uhypsq(wxi,wyi)); in fgrouscan()
3773 dasqr = krecipasm(nsqrtasm(uhypsq(wx,wy))); in grouscan()
9916 i = nsqrtasm(uhypsq(ox,oy)); if (i == 0) continue; in renderDrawMapView()
13157 int const i = nsqrtasm(uhypsq(d.x,d.y))<<5; in getceilzofslopeptr()
13176 int const i = nsqrtasm(uhypsq(d.x,d.y))<<5; in getflorzofslopeptr()
13196 int const i = nsqrtasm(uhypsq(d.x,d.y))<<5; in getzsofslopeptr()
13294 nsqrtasm(uhypsq(dax,day)), i); in alignceilslope()
13315 nsqrtasm(uhypsq(dax,day)), i); in alignflorslope()
H A Dpolymost.cpp4836 int i = krecipasm(nsqrtasm(uhypsq(xy.x,xy.y))); in polymost_internal_nonparallaxed()
4841 … int i = nsqrtasm(uhypsq(xy.x,xy.y)); if (i == 0) i = 1024; else i = tabledivide32(1048576, i); in polymost_internal_nonparallaxed()
5104 int const i = nsqrtasm(uhypsq(d.x,d.y))<<5; in fgetceilzofslope()
5122 int const i = nsqrtasm(uhypsq(d.x,d.y))<<5; in fgetflorzofslope()
5141 int const i = nsqrtasm(uhypsq(d.x,d.y))<<5; in fgetzsofslope()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dbuild.h1324 static FORCE_INLINE CONSTEXPR uint32_t uhypsq(int32_t const dx, int32_t const dy) in uhypsq() function
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dplayer.cpp8376 …pSprite->xvel = ksqrt(uhypsq(pPlayer->pos.x - pPlayer->bobpos.x, pPlayer->pos.y - pPlayer->bobpos.… in P_ProcessInput()
9662 …pSprite->xvel = ksqrt(uhypsq(pPlayer->pos.x - pPlayer->bobpos.x, pPlayer->pos.y - pPlayer->bobpos.… in P_DHProcessInput()
H A Dastub.cpp6093 a = ksqrt(uhypsq(mouseax,mouseay)); in Keys3d()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dplayer.cpp5110 …pSprite->xvel = ksqrt(uhypsq(pPlayer->pos.x - pPlayer->bobpos.x, pPlayer->pos.y - pPlayer->bobpos.… in P_ProcessInput()
H A Dastub.cpp6056 a = ksqrt(uhypsq(mouseax,mouseay)); in Keys3d()
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dmapedit.cpp8135 a = ksqrt(uhypsq(mouseax,mouseay)); in Keys3d()