Searched refs:uniform4 (Results 1 – 16 of 16) sorted by relevance
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | GLRenderManager.h | 649 data.uniform4.loc = loc; in BindFramebufferAsTexture() 650 data.uniform4.count = count; in BindFramebufferAsTexture() 661 data.uniform4.loc = loc; in BindFramebufferAsTexture() 662 data.uniform4.count = 1; in BindFramebufferAsTexture() 673 data.uniform4.loc = loc; in BindFramebufferAsTexture() 685 data.uniform4.loc = loc; in BindFramebufferAsTexture() 686 data.uniform4.count = 1; in BindFramebufferAsTexture() 697 data.uniform4.loc = loc; in BindFramebufferAsTexture() 709 data.uniform4.loc = loc; in BindFramebufferAsTexture() 710 data.uniform4.count = 1; in BindFramebufferAsTexture() [all …]
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H A D | GLQueueRunner.cpp | 976 int loc = c.uniform4.loc ? *c.uniform4.loc : -1; in PerformRenderPass() 977 if (c.uniform4.name) { in PerformRenderPass() 981 switch (c.uniform4.count) { in PerformRenderPass() 983 glUniform1f(loc, c.uniform4.v[0]); in PerformRenderPass() 986 glUniform2fv(loc, 1, c.uniform4.v); in PerformRenderPass() 1002 int loc = c.uniform4.loc ? *c.uniform4.loc : -1; in PerformRenderPass() 1003 if (c.uniform4.name) { in PerformRenderPass() 1007 switch (c.uniform4.count) { in PerformRenderPass() 1028 int loc = c.uniform4.loc ? *c.uniform4.loc : -1; in PerformRenderPass() 1029 if (c.uniform4.name) { in PerformRenderPass() [all …]
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H A D | GLQueueRunner.h | 125 } uniform4; member
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/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | GLRenderManager.h | 649 data.uniform4.loc = loc; in SetUniformI() 650 data.uniform4.count = count; in SetUniformI() 661 data.uniform4.loc = loc; in SetUniformI1() 662 data.uniform4.count = 1; in SetUniformI1() 673 data.uniform4.loc = loc; in SetUniformUI() 685 data.uniform4.loc = loc; in SetUniformUI1() 686 data.uniform4.count = 1; in SetUniformUI1() 697 data.uniform4.loc = loc; in SetUniformF() 709 data.uniform4.loc = loc; in SetUniformF1() 710 data.uniform4.count = 1; in SetUniformF1() [all …]
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H A D | GLQueueRunner.cpp | 976 int loc = c.uniform4.loc ? *c.uniform4.loc : -1; in PerformRenderPass() 977 if (c.uniform4.name) { in PerformRenderPass() 981 switch (c.uniform4.count) { in PerformRenderPass() 983 glUniform1f(loc, c.uniform4.v[0]); in PerformRenderPass() 986 glUniform2fv(loc, 1, c.uniform4.v); in PerformRenderPass() 1002 int loc = c.uniform4.loc ? *c.uniform4.loc : -1; in PerformRenderPass() 1003 if (c.uniform4.name) { in PerformRenderPass() 1007 switch (c.uniform4.count) { in PerformRenderPass() 1028 int loc = c.uniform4.loc ? *c.uniform4.loc : -1; in PerformRenderPass() 1029 if (c.uniform4.name) { in PerformRenderPass() [all …]
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H A D | GLQueueRunner.h | 125 } uniform4; member
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | GLRenderManager.h | 649 data.uniform4.loc = loc; in SetUniformI() 650 data.uniform4.count = count; in SetUniformI() 661 data.uniform4.loc = loc; in SetUniformI1() 662 data.uniform4.count = 1; in SetUniformI1() 673 data.uniform4.loc = loc; in SetUniformUI() 685 data.uniform4.loc = loc; in SetUniformUI1() 686 data.uniform4.count = 1; in SetUniformUI1() 697 data.uniform4.loc = loc; in SetUniformF() 709 data.uniform4.loc = loc; in SetUniformF1() 710 data.uniform4.count = 1; in SetUniformF1() [all …]
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H A D | GLQueueRunner.cpp | 976 int loc = c.uniform4.loc ? *c.uniform4.loc : -1; in PerformRenderPass() 977 if (c.uniform4.name) { in PerformRenderPass() 981 switch (c.uniform4.count) { in PerformRenderPass() 983 glUniform1f(loc, c.uniform4.v[0]); in PerformRenderPass() 986 glUniform2fv(loc, 1, c.uniform4.v); in PerformRenderPass() 1002 int loc = c.uniform4.loc ? *c.uniform4.loc : -1; in PerformRenderPass() 1003 if (c.uniform4.name) { in PerformRenderPass() 1007 switch (c.uniform4.count) { in PerformRenderPass() 1028 int loc = c.uniform4.loc ? *c.uniform4.loc : -1; in PerformRenderPass() 1029 if (c.uniform4.name) { in PerformRenderPass() [all …]
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H A D | GLQueueRunner.h | 125 } uniform4; member
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/dports/devel/grex/grex-1.3.0/cargo-crates/proptest-1.0.0/src/ |
H A D | array.rs | 175 small_array!(4 uniform4:
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/dports/graphics/librsvg2-rust/librsvg-2.52.8/vendor/proptest/src/ |
H A D | array.rs | 175 small_array!(4 uniform4:
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/draggers/ |
H A D | SoHandleBoxDragger.h | 110 SO_KIT_CATALOG_ENTRY_HEADER(uniform4);
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/dports/www/newsboat/newsboat-2.22.1/cargo-crates/proptest-0.10.1/src/ |
H A D | array.rs | 175 small_array!(4 uniform4:
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/dports/graphics/Coin/coin-Coin-4.0.0/src/draggers/ |
H A D | SoHandleBoxDragger.cpp | 382 SO_KIT_ADD_CATALOG_ENTRY(uniform4, SoSeparator, TRUE, uniform4Switch, uniform4Active, TRUE); in SoHandleBoxDragger()
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/dports/graphics/gauche-gl/Gauche-gl-0.6/src/ |
H A D | glext-lib.stub | 606 (define-cproc gl-uniform4-arb (location::<int> v0 &optional v1 v2 v3) ::<void> 617 (Scm_Error "Not enough arguments for gl-uniform4-arb")]
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/dports/graphics/gauche-gl/Gauche-gl-0.6/doc/ |
H A D | gauche-gl-ref.texi | 2336 @defunx gl-uniform4-arb location vec 2337 @defunx gl-uniform4-arb location v0 v1 v1 v3
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