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Searched refs:unitDetails (Results 1 – 8 of 8) sorted by relevance

/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/widgets/special/
H A Dreportunitlistviewitem.cpp56 …auto unitDetails = addChild (std::make_unique<cUnitDetailsHud> (cBox<cPosition> (cPosition (unitIm… in cReportUnitListViewItem() local
57 unitDetails->setPlayer (unit.getOwner()); in cReportUnitListViewItem()
58 unitDetails->setUnit (&unit); in cReportUnitListViewItem()
60 …unitImage = addChild (std::make_unique<cImage> (cPosition (0, (unitDetails->getSize().y() - unitIm… in cReportUnitListViewItem()
63 …(unitImage->getEndPosition().x() + 3, 0), cPosition (unitDetails->getPosition().x() - 3, unitDetai… in cReportUnitListViewItem()
66 …Position> (cPosition (unitDetails->getEndPosition().x() + 5, 0), cPosition (unitDetails->getEndPos… in cReportUnitListViewItem()
68 …ition().x(), 0), cPosition (positionLabel->getEndPosition().x() + 120, unitDetails->getEndPosition… in cReportUnitListViewItem()
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/windowhangar/
H A Dwindowhangar.cpp64 unitDetails = addChild (std::make_unique<cUnitDetails> (getPosition() + cPosition (16, 297))); in initialize()
131 unitDetails->setUnit (unitId, getPlayer()); in setActiveUnit()
137 return unitDetails->getCurrentUnitId(); in getActiveUnit()
179 unitDetails->setUpgrades (&unitUpgrades); in setActiveUpgrades()
H A Dwindowhangar.h85 cUnitDetails* unitDetails; variable
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/windowunitinfo/
H A Dwindowunitinfo.cpp41 auto unitDetails = addChild (std::make_unique<cUnitDetails> (getPosition() + cPosition (16, 297))); in cWindowUnitInfo() local
62 unitDetails->setUnit (unitData.ID, owner, &unitData); in cWindowUnitInfo()
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/
H A Dhud.cpp148unitDetails = addChild (std::make_unique<cUnitDetailsHud> (cBox<cPosition> (cPosition (8, 171), cP… in cHud()
165 unitDetails->setPlayer (player.get()); in setPlayer()
193 unitDetails->setGameSettings (std::move (gameSettings)); in setGameSettings()
585 unitDetails->setUnit (unit); in setActiveUnit()
H A Dhud.h209 cUnitDetailsHud* unitDetails; variable
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/windowstorage/
H A Dwindowstorage.cpp88unitDetails[index] = addChild (std::make_unique<cUnitDetailsStored> (cBox<cPosition> (getPosition(… in cWindowStorage()
191 unitDetails[positionIndex]->setUnit (&storedUnit); in updateUnitsWidgets()
223 unitDetails[positionIndex]->setUnit (nullptr); in updateUnitsWidgets()
H A Dwindowstorage.h87 std::array<cUnitDetailsStored*, maxColumns* maxRows> unitDetails; variable