Searched refs:unitDetails (Results 1 – 8 of 8) sorted by relevance
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/widgets/special/ |
H A D | reportunitlistviewitem.cpp | 56 …auto unitDetails = addChild (std::make_unique<cUnitDetailsHud> (cBox<cPosition> (cPosition (unitIm… in cReportUnitListViewItem() local 57 unitDetails->setPlayer (unit.getOwner()); in cReportUnitListViewItem() 58 unitDetails->setUnit (&unit); in cReportUnitListViewItem() 60 …unitImage = addChild (std::make_unique<cImage> (cPosition (0, (unitDetails->getSize().y() - unitIm… in cReportUnitListViewItem() 63 …(unitImage->getEndPosition().x() + 3, 0), cPosition (unitDetails->getPosition().x() - 3, unitDetai… in cReportUnitListViewItem() 66 …Position> (cPosition (unitDetails->getEndPosition().x() + 5, 0), cPosition (unitDetails->getEndPos… in cReportUnitListViewItem() 68 …ition().x(), 0), cPosition (positionLabel->getEndPosition().x() + 120, unitDetails->getEndPosition… in cReportUnitListViewItem()
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/windowhangar/ |
H A D | windowhangar.cpp | 64 unitDetails = addChild (std::make_unique<cUnitDetails> (getPosition() + cPosition (16, 297))); in initialize() 131 unitDetails->setUnit (unitId, getPlayer()); in setActiveUnit() 137 return unitDetails->getCurrentUnitId(); in getActiveUnit() 179 unitDetails->setUpgrades (&unitUpgrades); in setActiveUpgrades()
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H A D | windowhangar.h | 85 cUnitDetails* unitDetails; variable
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/windowunitinfo/ |
H A D | windowunitinfo.cpp | 41 auto unitDetails = addChild (std::make_unique<cUnitDetails> (getPosition() + cPosition (16, 297))); in cWindowUnitInfo() local 62 unitDetails->setUnit (unitData.ID, owner, &unitData); in cWindowUnitInfo()
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/ |
H A D | hud.cpp | 148 …unitDetails = addChild (std::make_unique<cUnitDetailsHud> (cBox<cPosition> (cPosition (8, 171), cP… in cHud() 165 unitDetails->setPlayer (player.get()); in setPlayer() 193 unitDetails->setGameSettings (std::move (gameSettings)); in setGameSettings() 585 unitDetails->setUnit (unit); in setActiveUnit()
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H A D | hud.h | 209 cUnitDetailsHud* unitDetails; variable
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/windowstorage/ |
H A D | windowstorage.cpp | 88 …unitDetails[index] = addChild (std::make_unique<cUnitDetailsStored> (cBox<cPosition> (getPosition(… in cWindowStorage() 191 unitDetails[positionIndex]->setUnit (&storedUnit); in updateUnitsWidgets() 223 unitDetails[positionIndex]->setUnit (nullptr); in updateUnitsWidgets()
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H A D | windowstorage.h | 87 std::array<cUnitDetailsStored*, maxColumns* maxRows> unitDetails; variable
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