Searched refs:unitVideo (Results 1 – 2 of 2) sorted by relevance
135 …unitVideo = addChild (std::make_unique<cUnitVideoWidget> (cBox<cPosition> (cPosition (10, 29), cPo… in cHud()136 signalConnectionManager.connect (unitVideo->clicked, [this]() in cHud()138 if (unitVideo->hasAnimation ()) in cHud()140 unitVideo->toggle (); in cHud()144 …alConnectionManager.connect (playButton->clicked, std::bind (&cUnitVideoWidget::start, unitVideo)); in cHud()146 …nalConnectionManager.connect (stopButton->clicked, std::bind (&cUnitVideoWidget::stop, unitVideo)); in cHud()515 unitVideo->start(); in startUnitVideo()521 unitVideo->stop(); in stopUnitVideo()527 return unitVideo->isPlaying(); in isUnitVideoPlaying()584 unitVideo->setUnit (unit); in setActiveUnit()
207 cUnitVideoWidget* unitVideo; variable