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Searched refs:unit_def_id (Results 1 – 2 of 2) sorted by relevance

/dports/games/spring/spring_98.0/AI/Skirmish/AAI/
H A DAAIBuildTable.h138 void BuildFactoryFor(int unit_def_id);
187 float GetEfficiencyAgainst(int unit_def_id, UnitCategory category);
H A DAAIBuildTable.cpp3171 void AAIBuildTable::BuildFactoryFor(int unit_def_id) in BuildFactoryFor() argument
3184 …st<int>::iterator factory = units_static[unit_def_id].builtByList.begin(); factory != units_stati… in BuildFactoryFor()
3197 …st<int>::iterator factory = units_static[unit_def_id].builtByList.begin(); factory != units_stati… in BuildFactoryFor()
3256 …ai->Log("BuildFactoryFor(%s) requested %s\n", GetUnitDef(unit_def_id).humanName.c_str(), GetUnitDe… in BuildFactoryFor()
3634 float AAIBuildTable::GetEfficiencyAgainst(int unit_def_id, UnitCategory category) in GetEfficiencyAgainst() argument
3637 return units_static[unit_def_id].efficiency[0]; in GetEfficiencyAgainst()
3639 return units_static[unit_def_id].efficiency[1]; in GetEfficiencyAgainst()
3641 return units_static[unit_def_id].efficiency[2]; in GetEfficiencyAgainst()
3643 return units_static[unit_def_id].efficiency[3]; in GetEfficiencyAgainst()
3645 return units_static[unit_def_id].efficiency[4]; in GetEfficiencyAgainst()
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