Searched refs:unit_home (Results 1 – 10 of 10) sorted by relevance
936 unit_home(actor_unit), in is_action_enabled_unit_on_city()989 unit_home(actor_unit)); in is_action_enabled_unit_on_unit()1456 unit_home(actor_unit), in action_prob_vs_city()1501 unit_home(actor_unit), in action_prob_vs_unit()
332 #define unit_home(_pu_) (game_city_by_number((_pu_)->homecity)) macro
1684 struct city *actor_homecity = unit_home(actor_unit); in get_act_sel_action_custom_text()
1720 pexclcity = unit_home(punit); in wipe_unit_full()
11931 with the unit's homecity. Introduce the new macro unit_home(). It automates